Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
a280ce3dc709875041bd8a5003226fe71145370d
FlaxEngine/Source/Editor/Modules
History
Chandler Cox c6bd989744 Add Game Settings open button to menu.
2023-10-03 22:47:13 -05:00
..
SourceCodeEditing
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
ContentDatabaseModule.cs
Fix updating Content folder name when renamed in Finder on macOS
2023-10-02 13:11:20 +02:00
ContentEditingModule.cs
Don't treat '.' in folder names as extensions.
2023-09-16 19:09:38 +03:00
ContentFindingModule.cs
Add editor shortcuts usability when toolstrip or main menu controls are focused
2023-09-11 15:07:06 +02:00
ContentImportingModule.cs
…
EditorModule.cs
…
PrefabsModule.cs
Add batch creating prefabs from mutiple selected actors in the scene tree.
2023-07-20 23:02:26 -05:00
ProgressReportingModule.cs
Customizable statusbar
2023-09-21 14:54:57 +02:00
ProjectCacheModule.cs
…
SceneEditingModule.cs
Paste at same level of selected actor parent node instead of as child of selected actor for better behavior.
2023-07-27 10:33:30 -05:00
SceneModule.cs
Fix applying prefab changes to nesting prefab instances
2023-09-10 21:07:41 +02:00
SimulationModule.cs
Codestyle fix
2023-08-14 18:44:21 +02:00
UIModule.cs
Add Game Settings open button to menu.
2023-10-03 22:47:13 -05:00
WindowsModule.cs
Change base editor window size to 75% of desktop size when restored for first time.
2023-09-30 17:35:42 -05:00
Powered by Gitea Version: 1.25.4 Page: 2771ms Template: 139ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API