Files
FlaxEngine/Source/Engine/Core/LogContext.cpp
2024-11-05 11:32:49 +01:00

126 lines
3.8 KiB
C++

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
#include "LogContext.h"
#include "Engine/Core/Log.h"
#include "Engine/Core/Types/Guid.h"
#include "Engine/Core/Types/String.h"
#include "Engine/Core/Types/StringBuilder.h"
#include "Engine/Core/Collections/Array.h"
#include "Engine/Scripting/Scripting.h"
#include "Engine/Scripting/Script.h"
#include "Engine/Content/Asset.h"
#include "Engine/Content/Content.h"
#include "Engine/Level/Actor.h"
#include "Engine/Threading/ThreadLocal.h"
struct LogContextThreadData
{
LogContextData* Ptr;
uint32 Count;
uint32 Capacity;
void Push(LogContextData&& item)
{
if (Count == Capacity)
{
Capacity = Capacity == 0 ? 32 : Capacity * 2;
auto ptr = (LogContextData*)Allocator::Allocate(Capacity * sizeof(LogContextData));
Platform::MemoryCopy(ptr, Ptr, Count * sizeof(LogContextData));
Allocator::Free(Ptr);
Ptr = ptr;
}
Ptr[Count++] = MoveTemp(item);
}
void Pop()
{
Count--;
}
LogContextData Peek() const
{
return Count > 0 ? Ptr[Count - 1] : LogContextData();
}
};
ThreadLocal<LogContextThreadData> GlobalLogContexts;
void LogContext::Print(LogType verbosity)
{
auto& stack = GlobalLogContexts.Get();
if (stack.Count == 0)
return;
const StringView indentation(TEXT(" "));
StringBuilder msg;
for (int32 index = (int32)stack.Count - 1; index >= 0; index--)
{
LogContextData& context = stack.Ptr[index];
// Skip duplicates
if (index < (int32)stack.Count - 1 && stack.Ptr[stack.Count - 1] == context)
continue;
// Build call hierarchy via indentation
msg.Clear();
for (uint32 i = index; i < stack.Count; i++)
msg.Append(indentation);
if (context.ObjectID != Guid::Empty)
{
// Object reference context
msg.Append(TEXT(" Referenced by "));
if (ScriptingObject* object = Scripting::TryFindObject(context.ObjectID))
{
const StringAnsiView typeName(object->GetType().Fullname);
if (Asset* asset = ScriptingObject::Cast<Asset>(object))
{
msg.AppendFormat(TEXT("asset '{}' ({}, {})"), asset->GetPath(), asset->GetTypeName(), context.ObjectID);
}
else if (Actor* actor = ScriptingObject::Cast<Actor>(object))
{
msg.AppendFormat(TEXT("actor '{}' ({}, {})"), actor->GetNamePath(), String(typeName), context.ObjectID);
}
else if (Script* script = ScriptingObject::Cast<Script>(object))
{
msg.AppendFormat(TEXT("script '{}' ({}, {})"), script->GetNamePath(), String(typeName), context.ObjectID);
}
else
{
msg.AppendFormat(TEXT("object {} ({})"), String(typeName), context.ObjectID);
}
}
else if (Asset* asset = Content::GetAsset(context.ObjectID))
{
msg.AppendFormat(TEXT("asset '{}' ({}, {})"), asset->GetPath(), asset->GetTypeName(), context.ObjectID);
}
else
{
msg.AppendFormat(TEXT("object {}"), context.ObjectID);
}
}
// Print message
Log::Logger::Write(verbosity, msg.ToStringView());
}
}
void LogContext::Push(const Guid& id)
{
LogContextData context;
context.ObjectID = id;
auto& stack = GlobalLogContexts.Get();
stack.Push(MoveTemp(context));
}
void LogContext::Pop()
{
auto& stack = GlobalLogContexts.Get();
stack.Pop();
}
LogContextData LogContext::Get()
{
auto& stack = GlobalLogContexts.Get();
return stack.Peek();
}