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a467c96e00a14de23f3285c075dd90a35f7ecd25
FlaxEngine/Source/Editor/Modules
History
Wojtek Figat 64a8408600 Add focus to game window on play
2021-05-24 18:42:15 +02:00
..
SourceCodeEditing
revert the viewed types back
2021-05-17 10:15:57 +02:00
ContentDatabaseModule.cs
Refactor settings assets proxies
2021-05-14 18:48:35 +02:00
ContentEditingModule.cs
Comments.
2021-05-13 17:58:44 +02:00
ContentFindingModule.cs
Add LocalizationSettings
2021-04-16 15:46:42 +02:00
ContentImportingModule.cs
Add support for importing assets into custom formats with AssetsImportingManager
2021-04-15 16:48:01 +02:00
EditorModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
PrefabsModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ProgressReportingModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ProjectCacheModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
SceneEditingModule.cs
Optimize automatic navmesh rebuild in editor for navmesh relevant actors only
2021-02-19 13:02:27 +01:00
SceneModule.cs
Fix error when actor from unloaded scene is selected
2021-05-17 10:15:55 +02:00
SimulationModule.cs
Add focus to game window on play
2021-05-24 18:42:15 +02:00
UIModule.cs
Adapt to new spritehandle names
2021-05-13 15:16:45 +02:00
WindowsModule.cs
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
2021-03-08 20:50:31 +01:00
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