Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
# Conflicts: # Source/Editor/Utilities/Utils.cs # Source/Editor/Windows/Assets/MaterialWindow.cs # Source/Editor/Windows/Assets/ParticleEmitterWindow.cs # Source/Engine/Platform/Linux/LinuxWindow.cpp # Source/Engine/Platform/Windows/WindowsWindow.cpp
This commit is contained in:
@@ -29,7 +29,7 @@ namespace FlaxEditor.Content
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if (asset)
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{
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var source = Editor.GetShaderSourceCode(asset);
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Utilities.Utils.ShowSourceCodeWindow(source, "Shader Source");
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Utilities.Utils.ShowSourceCodeWindow(source, "Shader Source", item.RootWindow.Window);
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}
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return null;
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}
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@@ -1181,7 +1181,7 @@ namespace FlaxEditor
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var win = Windows.GameWin.Root;
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if (win != null && win.RootWindow is WindowRootControl root && root.Window.IsFocused)
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{
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pos = Vector2.Round(Windows.GameWin.Viewport.PointFromWindow(root.Window.ScreenToClient(pos)));
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pos = Vector2.Round(Windows.GameWin.Viewport.PointFromScreen(pos) * root.DpiScale);
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}
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else
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{
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@@ -1201,7 +1201,7 @@ namespace FlaxEditor
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var win = Windows.GameWin.Root;
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if (win != null && win.RootWindow is WindowRootControl root && root.Window.IsFocused)
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{
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pos = Vector2.Round(root.Window.ClientToScreen(Windows.GameWin.Viewport.PointToWindow(pos)));
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pos = Vector2.Round(Windows.GameWin.Viewport.PointToScreen(pos / root.DpiScale));
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}
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else
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{
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@@ -1231,13 +1231,18 @@ namespace FlaxEditor
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var gameWin = Windows.GameWin;
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if (gameWin != null)
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{
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// Handle case when Game window is not selected in tab view
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var dockedTo = gameWin.ParentDockPanel;
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if (dockedTo != null && dockedTo.SelectedTab != gameWin && dockedTo.SelectedTab != null)
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resultAsRef = dockedTo.SelectedTab.Size;
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else
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resultAsRef = gameWin.Size;
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resultAsRef = Vector2.Round(resultAsRef);
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var win = gameWin.Root;
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if (win != null && win.RootWindow is WindowRootControl root)
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{
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// Handle case when Game window is not selected in tab view
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var dockedTo = gameWin.ParentDockPanel;
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if (dockedTo != null && dockedTo.SelectedTab != gameWin && dockedTo.SelectedTab != null)
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resultAsRef = dockedTo.SelectedTab.Size * root.DpiScale;
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else
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resultAsRef = gameWin.Size * root.DpiScale;
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resultAsRef = Vector2.Round(resultAsRef);
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}
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}
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}
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@@ -124,7 +124,7 @@ namespace FlaxEditor.GUI.ContextMenu
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PerformLayout();
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// Calculate popup direction and initial location (fit on a single monitor)
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var dpiScale = Platform.DpiScale;
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var dpiScale = parentWin.DpiScale;
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Vector2 dpiSize = Size * dpiScale;
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Vector2 locationWS = parent.PointToWindow(location);
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Vector2 locationSS = parentWin.PointToScreen(locationWS);
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@@ -275,7 +275,7 @@ namespace FlaxEditor.GUI.ContextMenu
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{
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if (_window != null)
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{
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_window.ClientSize = Size * Platform.DpiScale;
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_window.ClientSize = Size * _window.DpiScale;
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}
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}
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@@ -143,7 +143,7 @@ namespace FlaxEditor.GUI.Dialogs
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// Setup initial window settings
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CreateWindowSettings settings = CreateWindowSettings.Default;
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settings.Title = _title;
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settings.Size = _dialogSize * Platform.DpiScale;
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settings.Size = _dialogSize * parentWindow.DpiScale;
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settings.AllowMaximize = false;
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settings.AllowMinimize = false;
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settings.HasSizingFrame = false;
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@@ -123,9 +123,8 @@ namespace FlaxEditor.GUI.Docking
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if (parentWin == null)
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throw new InvalidOperationException("Missing parent window.");
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var control = _tabsProxy != null ? (Control)_tabsProxy : this;
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var dpiScale = Platform.DpiScale;
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var clientPos = control.PointToWindow(Vector2.Zero);
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return new Rectangle(parentWin.PointToScreen(clientPos), control.Size * dpiScale);
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return new Rectangle(parentWin.PointToScreen(clientPos), control.Size * RootWindow.DpiScale);
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}
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}
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@@ -190,15 +190,15 @@ namespace FlaxEditor.GUI
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private WindowHitCodes OnHitTest(ref Vector2 mouse)
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{
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var pos = _window.ScreenToClient(mouse * Platform.DpiScale);
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var dpiScale = _window.DpiScale;
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if (_window.IsMinimized)
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return WindowHitCodes.NoWhere;
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if (!_window.IsMaximized)
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{
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var dpiScale = Platform.DpiScale;
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var winSize = RootWindow.Size * dpiScale;
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var pos = _window.ScreenToClient(mouse * dpiScale); // pos is not DPI adjusted
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var winSize = _window.Size;
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// Distance from which the mouse is considered to be on the border/corner
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float distance = 5.0f * dpiScale;
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@@ -228,11 +228,11 @@ namespace FlaxEditor.GUI
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return WindowHitCodes.Bottom;
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}
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var menuPos = PointFromWindow(pos);
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var controlUnderMouse = GetChildAt(menuPos);
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var mousePos = PointFromScreen(mouse * dpiScale);
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var controlUnderMouse = GetChildAt(mousePos);
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var isMouseOverSth = controlUnderMouse != null && controlUnderMouse != _title;
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var rb = GetRightButton();
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if (rb != null && _minimizeButton != null && new Rectangle(rb.UpperRight * Platform.DpiScale, (_minimizeButton.BottomLeft - rb.UpperRight) * Platform.DpiScale).Contains(ref menuPos) && !isMouseOverSth)
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if (rb != null && _minimizeButton != null && new Rectangle(rb.UpperRight, _minimizeButton.BottomLeft - rb.UpperRight).Contains(ref mousePos) && !isMouseOverSth)
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return WindowHitCodes.Caption;
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return WindowHitCodes.Client;
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@@ -707,8 +707,9 @@ namespace FlaxEditor.Modules
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var dpiScale = Platform.DpiScale;
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var settings = CreateWindowSettings.Default;
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settings.Title = "Flax Editor";
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settings.Size = new Vector2(1300 * dpiScale, 900 * dpiScale);
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settings.Size = Platform.DesktopSize;
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settings.StartPosition = WindowStartPosition.CenterScreen;
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settings.ShowAfterFirstPaint = true;
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#if PLATFORM_WINDOWS
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if (!Editor.Instance.Options.Options.Interface.UseNativeWindowSystem)
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@@ -108,11 +108,13 @@ namespace FlaxEditor.Surface.ContextMenu
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{
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_resultPanel.DisposeChildren();
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var dpiScale = RootWindow.DpiScale;
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if (items.Count == 0)
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{
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Height = _searchBox.Height + 1;
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_resultPanel.ScrollBars = ScrollBars.None;
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RootWindow.Window.ClientSize = new Vector2(RootWindow.Window.ClientSize.X, Height * Platform.DpiScale);
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RootWindow.Window.ClientSize = new Vector2(RootWindow.Window.ClientSize.X, Height * dpiScale);
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return;
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}
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@@ -146,7 +148,7 @@ namespace FlaxEditor.Surface.ContextMenu
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MatchedItems.Add(searchItem);
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}
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RootWindow.Window.ClientSize = new Vector2(RootWindow.Window.ClientSize.X, Height * Platform.DpiScale);
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RootWindow.Window.ClientSize = new Vector2(RootWindow.Window.ClientSize.X, Height * dpiScale);
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PerformLayout();
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}
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@@ -1646,8 +1646,8 @@ namespace FlaxEditor.Utilities
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/// </summary>
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/// <param name="source">The source code.</param>
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/// <param name="title">The window title.</param>
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/// <param name="control">The context control used to show source code window popup in a proper location.</param>
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public static void ShowSourceCodeWindow(string source, string title, Control control = null)
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/// <param name="parentWindow">The optional parent window.</param>
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public static void ShowSourceCodeWindow(string source, string title, Window parentWindow = null)
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{
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if (string.IsNullOrEmpty(source))
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{
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@@ -1661,8 +1661,8 @@ namespace FlaxEditor.Utilities
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settings.AllowMinimize = false;
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settings.HasSizingFrame = false;
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settings.StartPosition = WindowStartPosition.CenterParent;
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settings.Size = new Vector2(500, 600) * Platform.DpiScale;
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settings.Parent = control?.RootWindow?.Window ?? Editor.Instance.Windows.MainWindow;
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settings.Size = new Vector2(500, 600) * (parentWindow?.DpiScale ?? Platform.DpiScale);
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settings.Parent = parentWindow;
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settings.Title = title;
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var dialog = Platform.CreateWindow(ref settings);
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@@ -240,7 +240,7 @@ namespace FlaxEditor.Windows.Assets
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private void ShowSourceCode()
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{
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var source = Editor.GetShaderSourceCode(_asset);
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Utilities.Utils.ShowSourceCodeWindow(source, "Material Source", this);
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Utilities.Utils.ShowSourceCodeWindow(source, "Material Source", RootWindow.Window);
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}
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/// <summary>
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@@ -146,7 +146,7 @@ namespace FlaxEditor.Windows.Assets
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private void ShowSourceCode()
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{
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var source = Editor.GetShaderSourceCode(_asset);
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Utilities.Utils.ShowSourceCodeWindow(source, "Particle Emitter GPU Simulation Source", this);
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Utilities.Utils.ShowSourceCodeWindow(source, "Particle Emitter GPU Simulation Source", RootWindow.Window);
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}
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/// <inheritdoc />
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@@ -371,7 +371,7 @@ namespace FlaxEditor.Windows
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// Focus content window
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Focus();
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RootWindow?.Window.Focus();
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RootWindow?.Focus();
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}
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// Refresh database and view now
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@@ -6,10 +6,14 @@
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#include "Engine/Graphics/RenderTask.h"
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#include <Engine/Main/Android/android_native_app_glue.h>
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#define DefaultDPI 96
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AndroidWindow::AndroidWindow(const CreateWindowSettings& settings)
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: WindowBase(settings)
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{
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_clientSize = settings.Size;
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_dpi = DefaultDPI;
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_dpiScale = (float)_dpi / (float)DefaultDPI;
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}
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AndroidWindow::~AndroidWindow()
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@@ -569,17 +569,17 @@ public:
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API_PROPERTY() static BatteryInfo GetBatteryInfo();
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/// <summary>
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/// Gets the screen DPI setting.
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/// Gets the primary monitor's DPI setting.
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/// </summary>
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API_PROPERTY() static int32 GetDpi();
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/// <summary>
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/// Gets the screen DPI setting scale factor (1 is default). Includes custom DPI scale.
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/// Gets the primary monitor's DPI setting scale factor (1 is default). Includes custom DPI scale.
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/// </summary>
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API_PROPERTY() static float GetDpiScale();
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/// <summary>
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/// The custom screen DPI scale factor to apply globally. Can be used to adjust the User Interface scale (resolution).
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/// The custom DPI scale factor to apply globally. Can be used to adjust the User Interface scale (resolution).
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/// </summary>
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API_FIELD() static float CustomDpiScale;
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@@ -281,6 +281,8 @@ protected:
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String _title;
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CursorType _cursor;
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Vector2 _clientSize;
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int _dpi;
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float _dpiScale;
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Vector2 _trackingMouseOffset;
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bool _isUsingMouseOffset;
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@@ -542,6 +544,21 @@ public:
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/// <returns>The screen space position.</returns>
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API_FUNCTION() virtual Vector2 ClientToScreen(const Vector2& clientPos) const = 0;
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/// <summary>
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/// Gets the window DPI setting.
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/// </summary>
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API_PROPERTY() int GetDpi() const
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{
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return _dpi;
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}
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/// <summary>
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/// Gets the window DPI scale factor (1 is default). Includes custom DPI scale
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/// </summary>
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API_PROPERTY() float GetDpiScale() const
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{
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return Platform::CustomDpiScale * _dpiScale;
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}
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public:
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/// <summary>
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@@ -31,6 +31,7 @@
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#define _NET_WM_STATE_REMOVE 0L // remove/unset property
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#define _NET_WM_STATE_ADD 1L // add/set property
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#define _NET_WM_STATE_TOGGLE 2L // toggle property
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#define DefaultDPI 96
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// Window routines function prolog
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#define LINUX_WINDOW_PROLOG X11::Display* display = (X11::Display*)LinuxPlatform::GetXDisplay(); X11::Window window = (X11::Window)_window
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@@ -150,7 +151,10 @@ LinuxWindow::LinuxWindow(const CreateWindowSettings& settings)
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X11::XSetTransientForHint(display, window, (X11::Window)((LinuxWindow*)settings.Parent)->GetNativePtr());
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}
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// Set events mask
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_dpi = Platform::GetDpi();
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_dpiScale = (float)_dpi / (float)DefaultDPI;
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// Set input mask
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long eventMask =
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ExposureMask | FocusChangeMask |
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KeyPressMask | KeyReleaseMask |
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@@ -100,7 +100,6 @@ private:
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UWPWindowImpl* _impl;
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float _dpi, _dpiScale;
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Vector2 _logicalSize;
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public:
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@@ -7,8 +7,6 @@ namespace FlaxEngine
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{
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partial class Window
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{
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internal float _dpiScale;
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/// <summary>
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/// Window closing delegate.
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/// </summary>
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@@ -176,7 +174,6 @@ namespace FlaxEngine
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private Window()
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{
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GUI = new WindowRootControl(this);
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_dpiScale = Platform.DpiScale;
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}
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internal void Internal_OnShow()
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@@ -192,7 +189,7 @@ namespace FlaxEngine
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internal void Internal_OnDraw()
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{
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Matrix3x3.Scaling(_dpiScale, out var scale);
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Matrix3x3.Scaling(DpiScale, out var scale);
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Render2D.PushTransform(ref scale);
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GUI.Draw();
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Render2D.PopTransform();
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@@ -200,7 +197,7 @@ namespace FlaxEngine
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internal void Internal_OnResize(int width, int height)
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{
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GUI.Size = new Vector2(width / _dpiScale, height / _dpiScale);
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GUI.Size = new Vector2(width / DpiScale, height / DpiScale);
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}
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internal void Internal_OnCharInput(char c)
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@@ -223,7 +220,7 @@ namespace FlaxEngine
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internal void Internal_OnMouseDown(ref Vector2 mousePos, MouseButton button)
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{
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Vector2 pos = mousePos / _dpiScale;
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Vector2 pos = mousePos / DpiScale;
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bool handled = false;
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MouseDown?.Invoke(ref pos, button, ref handled);
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@@ -235,7 +232,7 @@ namespace FlaxEngine
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internal void Internal_OnMouseUp(ref Vector2 mousePos, MouseButton button)
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{
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Vector2 pos = mousePos / _dpiScale;
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Vector2 pos = mousePos / DpiScale;
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bool handled = false;
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MouseUp?.Invoke(ref pos, button, ref handled);
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@@ -247,7 +244,7 @@ namespace FlaxEngine
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internal void Internal_OnMouseDoubleClick(ref Vector2 mousePos, MouseButton button)
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{
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Vector2 pos = mousePos / _dpiScale;
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Vector2 pos = mousePos / DpiScale;
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bool handled = false;
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MouseDoubleClick?.Invoke(ref pos, button, ref handled);
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@@ -259,7 +256,7 @@ namespace FlaxEngine
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internal void Internal_OnMouseWheel(ref Vector2 mousePos, float delta)
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{
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Vector2 pos = mousePos / _dpiScale;
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Vector2 pos = mousePos / DpiScale;
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bool handled = false;
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MouseWheel?.Invoke(ref pos, delta, ref handled);
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@@ -271,7 +268,7 @@ namespace FlaxEngine
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internal void Internal_OnMouseMove(ref Vector2 mousePos)
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{
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Vector2 pos = mousePos / _dpiScale;
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Vector2 pos = mousePos / DpiScale;
|
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|
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MouseMove?.Invoke(ref pos);
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GUI.OnMouseMove(pos);
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@@ -285,7 +282,7 @@ namespace FlaxEngine
|
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|
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internal void Internal_OnTouchDown(ref Vector2 pointerPosition, int pointerId)
|
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{
|
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Vector2 pos = pointerPosition / _dpiScale;
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Vector2 pos = pointerPosition / DpiScale;
|
||||
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bool handled = false;
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TouchDown?.Invoke(ref pos, pointerId, ref handled);
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@@ -297,7 +294,7 @@ namespace FlaxEngine
|
||||
|
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internal void Internal_OnTouchMove(ref Vector2 pointerPosition, int pointerId)
|
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{
|
||||
Vector2 pos = pointerPosition / _dpiScale;
|
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Vector2 pos = pointerPosition / DpiScale;
|
||||
|
||||
bool handled = false;
|
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TouchMove?.Invoke(ref pos, pointerId, ref handled);
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@@ -309,7 +306,7 @@ namespace FlaxEngine
|
||||
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internal void Internal_OnTouchUp(ref Vector2 pointerPosition, int pointerId)
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{
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Vector2 pos = pointerPosition / _dpiScale;
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Vector2 pos = pointerPosition / DpiScale;
|
||||
|
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bool handled = false;
|
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TouchUp?.Invoke(ref pos, pointerId, ref handled);
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@@ -335,7 +332,7 @@ namespace FlaxEngine
|
||||
{
|
||||
if (HitTest != null)
|
||||
{
|
||||
Vector2 pos = mousePos / _dpiScale;
|
||||
Vector2 pos = mousePos / DpiScale;
|
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result = HitTest(ref pos);
|
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handled = true;
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}
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@@ -356,7 +353,7 @@ namespace FlaxEngine
|
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dragData = new DragDataText(data[0]);
|
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else
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||||
dragData = new DragDataFiles(data);
|
||||
Vector2 pos = mousePos / _dpiScale;
|
||||
Vector2 pos = mousePos / DpiScale;
|
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return GUI.OnDragEnter(ref pos, dragData);
|
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}
|
||||
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@@ -367,7 +364,7 @@ namespace FlaxEngine
|
||||
dragData = new DragDataText(data[0]);
|
||||
else
|
||||
dragData = new DragDataFiles(data);
|
||||
Vector2 pos = mousePos / _dpiScale;
|
||||
Vector2 pos = mousePos / DpiScale;
|
||||
return GUI.OnDragMove(ref pos, dragData);
|
||||
}
|
||||
|
||||
@@ -378,7 +375,7 @@ namespace FlaxEngine
|
||||
dragData = new DragDataText(data[0]);
|
||||
else
|
||||
dragData = new DragDataFiles(data);
|
||||
Vector2 pos = mousePos / _dpiScale;
|
||||
Vector2 pos = mousePos / DpiScale;
|
||||
return GUI.OnDragDrop(ref pos, dragData);
|
||||
}
|
||||
|
||||
|
||||
@@ -673,7 +673,7 @@ void WindowsPlatform::SetHighDpiAwarenessEnabled(bool enable)
|
||||
|
||||
if (setProcessDpiAwareness)
|
||||
{
|
||||
setProcessDpiAwareness(enable ? PROCESS_SYSTEM_DPI_AWARE : PROCESS_DPI_UNAWARE);
|
||||
setProcessDpiAwareness(enable ? PROCESS_PER_MONITOR_DPI_AWARE : PROCESS_DPI_UNAWARE);
|
||||
}
|
||||
|
||||
SystemDpi = CalculateDpi(shCoreDll);
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
#include "../Win32/IncludeWindowsHeaders.h"
|
||||
#include <propidl.h>
|
||||
|
||||
#define DefaultDPI 96
|
||||
|
||||
// Use improved borderless window support for Editor
|
||||
#define WINDOWS_USE_NEW_BORDER_LESS USE_EDITOR && 0
|
||||
#if WINDOWS_USE_NEW_BORDER_LESS
|
||||
@@ -123,6 +125,21 @@ WindowsWindow::WindowsWindow(const CreateWindowSettings& settings)
|
||||
(HINSTANCE)Platform::Instance,
|
||||
nullptr);
|
||||
|
||||
// Query DPI
|
||||
_dpi = Platform::GetDpi();
|
||||
const HMODULE user32Dll = LoadLibraryW(L"user32.dll");
|
||||
if (user32Dll)
|
||||
{
|
||||
typedef UINT (STDAPICALLTYPE* GetDpiForWindowProc)(HWND hwnd);
|
||||
const GetDpiForWindowProc getDpiForWindowProc = (GetDpiForWindowProc)GetProcAddress(user32Dll, "GetDpiForWindow");
|
||||
if (getDpiForWindowProc)
|
||||
{
|
||||
_dpi = getDpiForWindowProc(_handle);
|
||||
}
|
||||
FreeLibrary(user32Dll);
|
||||
}
|
||||
_dpiScale = (float)_dpi / (float)DefaultDPI;
|
||||
|
||||
// Validate result
|
||||
if (!HasHWND())
|
||||
{
|
||||
@@ -1021,6 +1038,22 @@ LRESULT WindowsWindow::WndProc(UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
}
|
||||
break;
|
||||
}
|
||||
case WM_DPICHANGED:
|
||||
{
|
||||
// Maybe https://stackoverflow.com/a/45110656
|
||||
_dpi = HIWORD(wParam);
|
||||
_dpiScale = (float)_dpi / (float)DefaultDPI;
|
||||
RECT* windowRect = (RECT*)lParam;
|
||||
SetWindowPos(_handle,
|
||||
nullptr,
|
||||
windowRect->left,
|
||||
windowRect->top,
|
||||
windowRect->right - windowRect->left,
|
||||
windowRect->bottom - windowRect->top,
|
||||
SWP_NOZORDER | SWP_NOACTIVATE);
|
||||
// TODO: Recalculate fonts
|
||||
return 0;
|
||||
}
|
||||
case WM_ENTERSIZEMOVE:
|
||||
{
|
||||
_isResizing = true;
|
||||
|
||||
@@ -67,7 +67,7 @@ bool FontManagerService::Init()
|
||||
ASSERT(Library == nullptr);
|
||||
|
||||
// Scale UI fonts to match the monitor DPI
|
||||
FontManager::FontScale = (float)Platform::GetDpi() / (float)DefaultDPI;
|
||||
FontManager::FontScale = (float)Platform::GetDpi() / (float)DefaultDPI; // TODO: Adjust this at runtime
|
||||
|
||||
// Init Free Type
|
||||
FreeTypeMemory.user = nullptr;
|
||||
|
||||
@@ -310,7 +310,7 @@ namespace FlaxEngine.GUI
|
||||
/// <summary>
|
||||
/// Gets the GUI window root control which contains that control (or null if not linked to any).
|
||||
/// </summary>
|
||||
public virtual WindowRootControl RootWindow => _parent?.RootWindow;
|
||||
public virtual WindowRootControl RootWindow => _root?.RootWindow;
|
||||
|
||||
/// <summary>
|
||||
/// Gets screen position of the control (upper left corner).
|
||||
|
||||
@@ -224,7 +224,7 @@ namespace FlaxEngine.GUI
|
||||
/// </summary>
|
||||
public void SyncBackbufferSize()
|
||||
{
|
||||
float scale = ResolutionScale * Platform.DpiScale;
|
||||
float scale = ResolutionScale * (RootWindow?.DpiScale ?? Platform.DpiScale);
|
||||
int width = Mathf.CeilToInt(Width * scale);
|
||||
int height = Mathf.CeilToInt(Height * scale);
|
||||
if (_customResolution.HasValue)
|
||||
|
||||
@@ -68,7 +68,7 @@ namespace FlaxEngine.GUI
|
||||
var parentWin = target.Root;
|
||||
if (parentWin == null)
|
||||
return;
|
||||
float dpiScale = Platform.DpiScale;
|
||||
float dpiScale = target.RootWindow.DpiScale;
|
||||
Vector2 dpiSize = Size * dpiScale;
|
||||
Vector2 locationWS = target.PointToWindow(location);
|
||||
Vector2 locationSS = parentWin.PointToScreen(locationWS);
|
||||
@@ -183,7 +183,7 @@ namespace FlaxEngine.GUI
|
||||
{
|
||||
if (_window)
|
||||
{
|
||||
_window.ClientSize = Size * Platform.DpiScale;
|
||||
_window.ClientSize = Size * _window.DpiScale;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -55,6 +55,11 @@ namespace FlaxEngine.GUI
|
||||
/// </summary>
|
||||
public bool IsMaximized => _window.IsMaximized;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the window DPI scale factor (1 is default). Includes custom DPI scale
|
||||
/// </summary>
|
||||
public float DpiScale => _window.DpiScale;
|
||||
|
||||
internal WindowRootControl(Window window)
|
||||
{
|
||||
_window = window;
|
||||
@@ -151,7 +156,7 @@ namespace FlaxEngine.GUI
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override Vector2 TrackingMouseOffset => _window.TrackingMouseOffset / _window._dpiScale;
|
||||
public override Vector2 TrackingMouseOffset => _window.TrackingMouseOffset / _window.DpiScale;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override WindowRootControl RootWindow => this;
|
||||
@@ -159,8 +164,8 @@ namespace FlaxEngine.GUI
|
||||
/// <inheritdoc />
|
||||
public override Vector2 MousePosition
|
||||
{
|
||||
get => _window.MousePosition / _window._dpiScale;
|
||||
set => _window.MousePosition = value * _window._dpiScale;
|
||||
get => _window.MousePosition / _window.DpiScale;
|
||||
set => _window.MousePosition = value * _window.DpiScale;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
@@ -234,13 +239,13 @@ namespace FlaxEngine.GUI
|
||||
/// <inheritdoc />
|
||||
public override Vector2 PointFromScreen(Vector2 location)
|
||||
{
|
||||
return _window.ScreenToClient(location) / _window._dpiScale;
|
||||
return _window.ScreenToClient(location) / _window.DpiScale;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override Vector2 PointToScreen(Vector2 location)
|
||||
{
|
||||
return _window.ClientToScreen(location * _window._dpiScale);
|
||||
return _window.ClientToScreen(location * _window.DpiScale);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
||||
Reference in New Issue
Block a user