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a90de82e4502209babb31f235596a68fff672c6a
FlaxEngine/Source/Editor/Modules
History
Wojciech Figat 437ed07368 Merge remote-tracking branch 'origin/master' into 1.5
2022-10-24 12:07:39 +02:00
..
SourceCodeEditing
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
ContentDatabaseModule.cs
Add Network Settings
2022-09-03 12:54:37 +02:00
ContentEditingModule.cs
Update copyright year
2022-01-14 13:31:12 +01:00
ContentFindingModule.cs
Add Network Settings
2022-09-03 12:54:37 +02:00
ContentImportingModule.cs
Update copyright year
2022-01-14 13:31:12 +01:00
EditorModule.cs
Update copyright year
2022-01-14 13:31:12 +01:00
PrefabsModule.cs
Remove FlaxException
2022-03-27 23:57:36 +02:00
ProgressReportingModule.cs
Update copyright year
2022-01-14 13:31:12 +01:00
ProjectCacheModule.cs
Update copyright year
2022-01-14 13:31:12 +01:00
SceneEditingModule.cs
fixed small bug of scene window not resizing when something is deleted but window isnt focused
2022-10-19 14:50:39 -05:00
SceneModule.cs
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
SimulationModule.cs
Add Engine.FocusGameViewport to implement game menu with camera focus gather
2022-08-01 16:17:34 +02:00
UIModule.cs
Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing
2022-09-07 11:52:11 +02:00
WindowsModule.cs
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
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