Files
FlaxEngine/Source/Engine/GraphicsDevice/Vulkan/Config.h
2022-01-14 13:31:12 +01:00

41 lines
950 B
C

// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
#pragma once
#include "IncludeVulkanHeaders.h"
#if GRAPHICS_API_VULKAN
// Per platform configuration
#include "VulkanPlatform.h"
// Vulkan API version to target
#ifndef VULKAN_API_VERSION
#define VULKAN_API_VERSION VK_API_VERSION_1_0
#endif
// Amount of back buffers to use
#ifndef VULKAN_BACK_BUFFERS_COUNT
#define VULKAN_BACK_BUFFERS_COUNT 2
#endif
#define VULKAN_BACK_BUFFERS_COUNT_MAX 16
/// <summary>
/// Default amount of frames to wait until resource delete.
/// </summary>
#define VULKAN_RESOURCE_DELETE_SAFE_FRAMES_COUNT 10
#define VULKAN_ENABLE_API_DUMP 0
#define VULKAN_RESET_QUERY_POOLS 0
#define VULKAN_HASH_POOLS_WITH_TYPES_USAGE_ID 1
#define VULKAN_USE_DEBUG_LAYER GPU_ENABLE_DIAGNOSTICS
#ifndef VULKAN_USE_QUERIES
#define VULKAN_USE_QUERIES 1
#endif
#ifndef VULKAN_HAS_PHYSICAL_DEVICE_PROPERTIES2
#define VULKAN_HAS_PHYSICAL_DEVICE_PROPERTIES2 0
#endif
#endif