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FlaxEngine
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a90de82e4502209babb31f235596a68fff672c6a
FlaxEngine
/
Source
/
Engine
/
Renderer
/
AntiAliasing
History
Wojtek Figat
eb52d333ae
Refactor scene rendering to use batched culling for main view and shadow projections
2022-10-28 17:53:21 +02:00
..
FXAA.cpp
Add
UseAlpha
to
RenderBuffers
for pass-though renderer with alpha channel
2022-08-01 22:58:22 +02:00
FXAA.h
Add
UseAlpha
to
RenderBuffers
for pass-though renderer with alpha channel
2022-08-01 22:58:22 +02:00
SMAA.cpp
Update copyright year
2022-01-14 13:31:12 +01:00
SMAA.h
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
TAA.cpp
Refactor scene rendering to use batched culling for main view and shadow projections
2022-10-28 17:53:21 +02:00
TAA.h
Refactor scene rendering to use batched culling for main view and shadow projections
2022-10-28 17:53:21 +02:00