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FlaxEngine
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ab2cfe89ce6531d4cb060f853c8b242183c8256c
FlaxEngine
/
Source
/
Editor
/
Modules
History
Wojtek Figat
22239bc2d1
Merge remote-tracking branch 'origin/master' into 1.6
2023-05-05 11:41:32 +02:00
..
SourceCodeEditing
Fix .NET generic class typename to match old mono style without inlined assembly name and ver
2023-03-27 17:30:48 +02:00
ContentDatabaseModule.cs
Merge remote-tracking branch 'origin/master' into 1.6
2023-05-05 11:41:32 +02:00
ContentEditingModule.cs
…
ContentFindingModule.cs
Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
2023-04-01 23:34:05 +02:00
ContentImportingModule.cs
…
EditorModule.cs
…
PrefabsModule.cs
Take parent actor name as initial prefab name.
2023-04-17 13:34:25 -05:00
ProgressReportingModule.cs
Changed interface for script compliation error
2023-01-13 18:02:10 -06:00
ProjectCacheModule.cs
…
SceneEditingModule.cs
…
SceneModule.cs
Add
Unload all but this scene
option to scene context menu to unload all of the active scenes except for the selected one.
2023-05-03 20:38:55 -05:00
SimulationModule.cs
…
UIModule.cs
Changed
Cook&Run
to
Cook & Run
.
2023-04-14 16:21:19 -05:00
WindowsModule.cs
…