Files
FlaxEngine/Source/Editor/Viewport/Modes/TransformGizmoMode.cs

20 lines
591 B
C#

// Copyright (c) Wojciech Figat. All rights reserved.
namespace FlaxEditor.Viewport.Modes
{
/// <summary>
/// The default editor mode that uses <see cref="FlaxEditor.Gizmo.TransformGizmoBase"/> for objects transforming.
/// </summary>
/// <seealso cref="FlaxEditor.Viewport.Modes.EditorGizmoMode" />
public class TransformGizmoMode : EditorGizmoMode
{
/// <inheritdoc />
public override void OnActivated()
{
base.OnActivated();
Owner.Gizmos.Active = ((MainEditorGizmoViewport)Owner).TransformGizmo;
}
}
}