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b02020f8017bb4f3f22440bc39b60857ab364179
FlaxEngine/Source/Engine/Audio
History
Preben Eriksen b02020f801 PE: AudioSource - Stop() folowed by Play() now act like a restart.
2022-11-10 10:51:20 +01:00
..
None
Update copyright year
2022-01-14 13:31:12 +01:00
OpenAL
Fix audio clips streaming to be thread-safe when audio sources play
2022-10-29 18:57:57 +02:00
XAudio2
Update copyright year
2022-01-14 13:31:12 +01:00
Audio.Build.cs
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2022-01-14 13:31:12 +01:00
Audio.cpp
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2022-01-14 13:31:12 +01:00
Audio.h
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2022-01-14 13:31:12 +01:00
AudioBackend.h
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2022-01-14 13:31:12 +01:00
AudioClip.cpp
Fix audio clips streaming to be thread-safe when audio sources play
2022-10-29 18:57:57 +02:00
AudioClip.h
Fix crash when closing handles to asset file while any asset streaming task is active for asset from that file
2022-07-18 13:02:34 +02:00
AudioDevice.h
Update copyright year
2022-01-14 13:31:12 +01:00
AudioListener.cpp
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
AudioListener.h
Code style fix
2022-11-06 23:05:36 +01:00
AudioSettings.h
Update copyright year
2022-01-14 13:31:12 +01:00
AudioSource.cpp
PE: AudioSource - Stop() folowed by Play() now act like a restart.
2022-11-10 10:51:20 +01:00
AudioSource.h
Code style fix
2022-11-06 23:05:36 +01:00
Config.h
Update copyright year
2022-01-14 13:31:12 +01:00
Types.h
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2022-01-14 13:31:12 +01:00
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