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b33ce8d264cd20432e90de5a007c88a9d5760ff4
FlaxEngine/Source
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Wojciech Figat b33ce8d264 Add pooled render targets naming for easier GPU memory usage debugging
2022-12-09 11:26:35 +01:00
..
Editor
Add profile events to editor profiler window
2022-12-08 16:30:51 +01:00
Engine
Add pooled render targets naming for easier GPU memory usage debugging
2022-12-09 11:26:35 +01:00
Platforms
Add Mono.Cecil to Flax.Build
2022-10-18 15:02:49 +02:00
Shaders
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
ThirdParty
Fix missing output clear when reading text array in OpenFBX
2022-11-16 18:37:12 +01:00
Tools
Style fix
2022-12-08 16:30:58 +01:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxEngine.Gen.h
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Refactor FlaxTests to run as Editor with all engine services initialized
2022-07-26 23:10:02 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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