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b347cd2f54ea3395aab3111d45beeb2caed49edb
FlaxEngine/Source
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Wojtek Figat 78052fbaec Refactor engine configuration to support platform-specific namespaces in config files
2026-03-26 23:27:51 +01:00
..
Editor
Add transparency support to dragging windows without SDL
2026-03-26 22:08:41 +01:00
Engine
Refactor engine configuration to support platform-specific namespaces in config files
2026-03-26 23:27:51 +01:00
Platforms
Add tint shader compiler dependency to manually build it for Mac with SPIR-V reader
2026-03-26 21:43:51 +01:00
Shaders
Merge remote-tracking branch 'origin/master' into 1.12
2026-03-13 08:09:16 +01:00
ThirdParty
Add basis universal and Web build support for macOS
2026-03-26 10:47:52 +01:00
Tools
Refactor engine configuration to support platform-specific namespaces in config files
2026-03-26 23:27:51 +01:00
.editorconfig
…
flax.natvis
…
FlaxEditor.Build.cs
Fix running Editor or Game target with console on Windows
2026-03-06 11:11:45 +01:00
FlaxEngine.pch.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
FlaxEngine.rc
…
FlaxGame.Build.cs
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
FlaxTests.Build.cs
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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