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GoaLitiuM/FlaxEngine
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Code Issues Pull Requests Actions 7 Packages Projects Releases Wiki Activity
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b9f11298e81dc10d4ee96ac54c1828607d55ca50
FlaxEngine/Source
History
Ari Vuollet b9f11298e8 Avoid pre-allocating custom attributes for managed types
2022-12-17 15:39:04 +02:00
..
Editor
Fix crash when releasing scripting assembly
2022-12-17 15:39:00 +02:00
Engine
Avoid pre-allocating custom attributes for managed types
2022-12-17 15:39:04 +02:00
Platforms
Update Newtonsoft.Json to 13.0.2 and .Net 7
2022-12-17 13:38:30 +01:00
Shaders
Fix SSR shader on D3D10
2022-08-31 23:16:29 +02:00
ThirdParty
Add Linux support for nethost module, build tool and build scripts
2022-11-26 23:19:46 +02:00
Tools
Update Newtonsoft.Json to 13.0.2 and .Net 7
2022-12-17 13:38:30 +01:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxEngine.Gen.h
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Refactor FlaxTests to run as Editor with all engine services initialized
2022-07-26 23:10:02 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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