33 lines
1.3 KiB
C#
33 lines
1.3 KiB
C#
// Copyright (c) Wojciech Figat. All rights reserved.
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using FlaxEngine;
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using FlaxEngine.GUI;
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namespace FlaxEditor.CustomEditors.Editors
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{
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/// <summary>
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/// Default implementation of the inspector used to edit <see cref="IBrush"/> type properties.
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/// </summary>
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/// <seealso cref="IBrush"/>
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/// <seealso cref="ObjectSwitcherEditor"/>
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[CustomEditor(typeof(IBrush)), DefaultEditor]
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public sealed class IBrushEditor : ObjectSwitcherEditor
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{
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/// <inheritdoc />
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protected override OptionType[] Options => new[]
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{
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new OptionType("null", null),
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new OptionType("Texture", typeof(TextureBrush)),
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new OptionType("Sprite", typeof(SpriteBrush)),
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new OptionType("GPU Texture", typeof(GPUTextureBrush)),
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new OptionType("Material", typeof(MaterialBrush)),
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new OptionType("Solid Color", typeof(SolidColorBrush)),
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new OptionType("Linear Gradient", typeof(LinearGradientBrush)),
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new OptionType("Texture 9-Slicing", typeof(Texture9SlicingBrush)),
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new OptionType("Sprite 9-Slicing", typeof(Sprite9SlicingBrush)),
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new OptionType("Video", typeof(VideoBrush)),
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new OptionType("UI Brush", typeof(UIBrush)),
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};
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}
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}
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