Files
FlaxEngine/Source/Editor/CustomEditors/Editors/IBrushEditor.cs

33 lines
1.3 KiB
C#

// Copyright (c) Wojciech Figat. All rights reserved.
using FlaxEngine;
using FlaxEngine.GUI;
namespace FlaxEditor.CustomEditors.Editors
{
/// <summary>
/// Default implementation of the inspector used to edit <see cref="IBrush"/> type properties.
/// </summary>
/// <seealso cref="IBrush"/>
/// <seealso cref="ObjectSwitcherEditor"/>
[CustomEditor(typeof(IBrush)), DefaultEditor]
public sealed class IBrushEditor : ObjectSwitcherEditor
{
/// <inheritdoc />
protected override OptionType[] Options => new[]
{
new OptionType("null", null),
new OptionType("Texture", typeof(TextureBrush)),
new OptionType("Sprite", typeof(SpriteBrush)),
new OptionType("GPU Texture", typeof(GPUTextureBrush)),
new OptionType("Material", typeof(MaterialBrush)),
new OptionType("Solid Color", typeof(SolidColorBrush)),
new OptionType("Linear Gradient", typeof(LinearGradientBrush)),
new OptionType("Texture 9-Slicing", typeof(Texture9SlicingBrush)),
new OptionType("Sprite 9-Slicing", typeof(Sprite9SlicingBrush)),
new OptionType("Video", typeof(VideoBrush)),
new OptionType("UI Brush", typeof(UIBrush)),
};
}
}