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c32add161b41aa75bb90e50fa711b124d7f14c02
FlaxEngine/Source/Editor/Modules
History
Wojtek Figat 5745e4e522 Refactor settings assets proxies
2021-05-14 18:48:35 +02:00
..
SourceCodeEditing
Generate Visual Studio solution files for VSCode solutions
2021-03-02 18:38:05 +02:00
ContentDatabaseModule.cs
Refactor settings assets proxies
2021-05-14 18:48:35 +02:00
ContentEditingModule.cs
Comments.
2021-05-13 17:58:44 +02:00
ContentFindingModule.cs
Add LocalizationSettings
2021-04-16 15:46:42 +02:00
ContentImportingModule.cs
Add support for importing assets into custom formats with AssetsImportingManager
2021-04-15 16:48:01 +02:00
EditorModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
PrefabsModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ProgressReportingModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
ProjectCacheModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
SceneEditingModule.cs
Optimize automatic navmesh rebuild in editor for navmesh relevant actors only
2021-02-19 13:02:27 +01:00
SceneModule.cs
Fix duplicating spline
2021-04-12 21:06:34 +02:00
SimulationModule.cs
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
UIModule.cs
Adapt to new spritehandle names
2021-05-13 15:16:45 +02:00
WindowsModule.cs
Merge branch 'fix-per-window-dpi' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-per-window-dpi
2021-03-08 20:50:31 +01:00
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