30 lines
981 B
C++
30 lines
981 B
C++
// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
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#pragma once
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#if PLATFORM_TOOLS_IOS
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#include "../../PlatformTools.h"
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/// <summary>
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/// The iOS platform support tools.
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/// </summary>
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class iOSPlatformTools : public PlatformTools
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{
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public:
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// [PlatformTools]
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const Char* GetDisplayName() const override;
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const Char* GetName() const override;
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PlatformType GetPlatform() const override;
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ArchitectureType GetArchitecture() const override;
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DotNetAOTModes UseAOT() const override;
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PixelFormat GetTextureFormat(CookingData& data, TextureBase* texture, PixelFormat format) override;
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void LoadCache(CookingData& data, IBuildCache* cache, const Span<byte>& bytes) override;
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Array<byte> SaveCache(CookingData& data, IBuildCache* cache) override;
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bool IsNativeCodeFile(CookingData& data, const String& file) override;
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void OnBuildStarted(CookingData& data) override;
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bool OnPostProcess(CookingData& data) override;
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};
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#endif
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