Files
FlaxEngine/Source/Engine/Networking/NetworkMessage.cpp
Damian Korczowski c6a8488fe1 Add XML comments
2021-06-21 21:40:27 +02:00

23 lines
592 B
C++

// Copyright (c) 2012-2021 Wojciech Figat. All rights reserved.
#include "NetworkMessage.h"
void NetworkMessage::WriteBytes(uint8* bytes, const int numBytes)
{
ASSERT(Position + numBytes < BufferSize);
Platform::MemoryCopy(Buffer + Position, bytes, numBytes);
Position += numBytes;
}
void NetworkMessage::ReadBytes(uint8* bytes, const int numBytes)
{
ASSERT(Position + numBytes < BufferSize);
Platform::MemoryCopy(bytes, Buffer + Position, numBytes);
Position += numBytes;
}
bool NetworkMessage::IsValid() const
{
return Buffer != nullptr && BufferSize > 0;
}