Files
FlaxEngine/Source/Tools/Flax.Build/Deps/Dependencies/glslang.cs

186 lines
8.8 KiB
C#

// Copyright (c) 2012-2024 Wojciech Figat. All rights reserved.
using System.IO;
using Flax.Build;
namespace Flax.Deps.Dependencies
{
/// <summary>
/// Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
/// </summary>
/// <seealso cref="Flax.Deps.Dependency" />
class glslang : Dependency
{
/// <inheritdoc />
public override TargetPlatform[] Platforms
{
get
{
switch (BuildPlatform)
{
case TargetPlatform.Windows:
return new[]
{
TargetPlatform.Windows,
};
case TargetPlatform.Linux:
return new[]
{
TargetPlatform.Linux,
};
case TargetPlatform.Mac:
return new[]
{
TargetPlatform.Mac,
};
default: return new TargetPlatform[0];
}
}
}
/// <inheritdoc />
public override void Build(BuildOptions options)
{
var root = options.IntermediateFolder;
var installDir = Path.Combine(root, "install");
var configuration = "Release";
var cmakeArgs = string.Format("-DCMAKE_INSTALL_PREFIX=\"{0}\" -DCMAKE_BUILD_TYPE={1} -DENABLE_RTTI=ON -DENABLE_CTEST=OFF -DENABLE_HLSL=ON -DENABLE_SPVREMAPPER=ON -DENABLE_GLSLANG_BINARIES=OFF", installDir, configuration);
var libsRoot = Path.Combine(installDir, "lib");
// Get the source
CloneGitRepoFast(root, "https://github.com/FlaxEngine/glslang.git");
// Setup the external sources
// Requires distutils (pip install setuptools)
Utilities.Run("python", "update_glslang_sources.py", null, root, Utilities.RunOptions.ConsoleLogOutput);
foreach (var platform in options.Platforms)
{
switch (platform)
{
case TargetPlatform.Windows:
{
var outputFiles = new[]
{
Path.Combine(libsRoot, "GenericCodeGen.lib"),
Path.Combine(libsRoot, "MachineIndependent.lib"),
Path.Combine(libsRoot, "HLSL.lib"),
Path.Combine(libsRoot, "OSDependent.lib"),
Path.Combine(libsRoot, "OGLCompiler.lib"),
Path.Combine(libsRoot, "SPIRV-Tools-opt.lib"),
Path.Combine(libsRoot, "SPIRV-Tools.lib"),
Path.Combine(libsRoot, "SPIRV.lib"),
Path.Combine(libsRoot, "glslang.lib"),
};
// Build for Windows
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
{
var buildDir = Path.Combine(root, "build-" + architecture.ToString());
var solutionPath = Path.Combine(buildDir, "glslang.sln");
SetupDirectory(buildDir, false);
RunCmake(root, platform, architecture, cmakeArgs + $" -B\"{buildDir}\"");
Utilities.Run("cmake", string.Format("--build . --config {0} --target install", configuration), null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
Deploy.VCEnvironment.BuildSolution(solutionPath, configuration, architecture.ToString());
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
foreach (var file in outputFiles)
{
Utilities.FileCopy(file, Path.Combine(depsFolder, Path.GetFileName(file)));
}
}
break;
}
case TargetPlatform.Linux:
{
var outputFiles = new[]
{
Path.Combine(libsRoot, "libGenericCodeGen.a"),
Path.Combine(libsRoot, "libMachineIndependent.a"),
Path.Combine(libsRoot, "libHLSL.a"),
Path.Combine(libsRoot, "libOSDependent.a"),
Path.Combine(libsRoot, "libOGLCompiler.a"),
Path.Combine(libsRoot, "libSPIRV-Tools-opt.a"),
Path.Combine(libsRoot, "libSPIRV-Tools.a"),
Path.Combine(libsRoot, "libSPIRV.a"),
Path.Combine(libsRoot, "libglslang.a"),
};
var buildDir = root;
// Build for Linux
RunCmake(root, platform, TargetArchitecture.x64, cmakeArgs);
Utilities.Run("cmake", string.Format("--build . --config {0} --target install", configuration), null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
Utilities.Run("make", null, null, root, Utilities.RunOptions.ConsoleLogOutput);
var depsFolder = GetThirdPartyFolder(options, platform, TargetArchitecture.x64);
foreach (var file in outputFiles)
{
var dst = Path.Combine(depsFolder, Path.GetFileName(file));
Utilities.FileCopy(file, dst);
//Utilities.Run("strip", string.Format("-s \"{0}\"", dst), null, null, Utilities.RunOptions.ConsoleLogOutput);
}
break;
}
case TargetPlatform.Mac:
{
var outputFiles = new[]
{
Path.Combine(libsRoot, "libGenericCodeGen.a"),
Path.Combine(libsRoot, "libMachineIndependent.a"),
Path.Combine(libsRoot, "libHLSL.a"),
Path.Combine(libsRoot, "libOSDependent.a"),
Path.Combine(libsRoot, "libOGLCompiler.a"),
Path.Combine(libsRoot, "libSPIRV-Tools-opt.a"),
Path.Combine(libsRoot, "libSPIRV-Tools.a"),
Path.Combine(libsRoot, "libSPIRV.a"),
Path.Combine(libsRoot, "libglslang.a"),
};
var buildDir = root;
// Build for Mac
foreach (var architecture in new[] { TargetArchitecture.x64, TargetArchitecture.ARM64 })
{
RunCmake(root, platform, architecture, cmakeArgs);
Utilities.Run("cmake", string.Format("--build . --config {0} --target install", configuration), null, buildDir, Utilities.RunOptions.ConsoleLogOutput);
Utilities.Run("make", null, null, root, Utilities.RunOptions.ConsoleLogOutput);
var depsFolder = GetThirdPartyFolder(options, platform, architecture);
foreach (var file in outputFiles)
{
var dst = Path.Combine(depsFolder, Path.GetFileName(file));
Utilities.FileCopy(file, dst);
Utilities.Run("strip", string.Format("\"{0}\"", dst), null, null, Utilities.RunOptions.ConsoleLogOutput);
}
}
break;
}
}
}
// Copy glslang headers
foreach (var dir in new[]
{
"HLSL",
"Include",
"MachineIndependent",
"Public",
"SPIRV",
})
{
var srcDir = Path.Combine(installDir, "include", "glslang", dir);
var dstDir = Path.Combine(options.ThirdPartyFolder, "glslang", dir);
Utilities.DirectoryDelete(dstDir);
Utilities.DirectoryCopy(srcDir, dstDir);
}
// Copy spirv-tools headers
foreach (var file in Directory.GetFiles(Path.Combine(options.ThirdPartyFolder, "spirv-tools"), "*.h"))
File.Delete(file);
foreach (var file in Directory.GetFiles(Path.Combine(options.ThirdPartyFolder, "spirv-tools"), "*.hpp"))
File.Delete(file);
foreach (var file in Directory.GetFiles(Path.Combine(installDir, "include", "spirv-tools"), "*.h"))
Utilities.FileCopy(file, Path.Combine(options.ThirdPartyFolder, "spirv-tools", Path.GetFileName(file)));
foreach (var file in Directory.GetFiles(Path.Combine(installDir, "include", "spirv-tools"), "*.hpp"))
Utilities.FileCopy(file, Path.Combine(options.ThirdPartyFolder, "spirv-tools", Path.GetFileName(file)));
}
}
}