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cbef100a174eefa5d08bf7aa3d0ab07f7e63b4d4
FlaxEngine/Source/Engine/Core/Config
History
Wojtek Figat a570d6d178 Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
2022-12-20 21:11:38 +01:00
..
BuildSettings.cs
Update copyright year
2022-01-14 13:31:12 +01:00
BuildSettings.h
Add AdditionalScenes to BuildSettings
2022-12-02 10:05:32 +01:00
GameSettings.cpp
Add Network Settings
2022-09-03 12:54:37 +02:00
GameSettings.cs
Add game settings assets loading (not only objects)
2022-09-06 13:33:17 +02:00
GameSettings.h
Add Network Settings
2022-09-03 12:54:37 +02:00
GraphicsSettings.h
Merge remote-tracking branch 'origin/master' into 1.5
2022-10-19 13:36:46 +02:00
LayersAndTagsSettings.cs
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
2022-12-20 21:11:38 +01:00
LayersTagsSettings.h
Update copyright year
2022-01-14 13:31:12 +01:00
PlatformSettings.h
Update copyright year
2022-01-14 13:31:12 +01:00
PlatformSettingsBase.h
Update copyright year
2022-01-14 13:31:12 +01:00
Settings.h
Fix custom json asset usage for game settings if loaded before game scripting module is loaded
2022-09-14 21:13:58 +02:00
TimeSettings.h
Update copyright year
2022-01-14 13:31:12 +01:00
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