This website requires JavaScript.
Explore
Help
Register
Sign In
GoaLitiuM
/
FlaxEngine
Watch
1
Star
0
Fork
0
You've already forked FlaxEngine
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
ccc8d209da4ac2d2591fd9fe68ec64681671f9f1
FlaxEngine
/
Source
/
Engine
/
Scripting
/
BinaryModule.cpp
Wojtek Figat
7b7a92758f
Optimize
VariantType
to use static type name in game or from non-reloadable assemblies
...
This avoids many dynamic memory allocations in Visual Scripts and Anim Graph. #
2026-02-09 18:01:47 +01:00
59 KiB
Raw
Blame
History
View Raw
Reference in New Issue
View Git Blame
Copy Permalink