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d1b7b2d26d14c23d29314804119ada7bc21b6312
FlaxEngine/Source
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Wojtek Figat d1b7b2d26d Optimize flushing active transform of physically simulated actors
2021-07-07 16:45:35 +02:00
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Editor
Optimize flushing active transform of physically simulated actors
2021-07-07 16:45:35 +02:00
Engine
Optimize flushing active transform of physically simulated actors
2021-07-07 16:45:35 +02:00
Platforms
Update Newtonsoft.Json
2021-07-05 10:05:04 +02:00
Shaders
Fix terrain normal mapping issue
2021-06-30 14:13:37 +02:00
ThirdParty
Add support for C# Profiler events to be visible in Tracy
2021-07-07 15:14:52 +02:00
Tools
Fix monolithic build linking
2021-07-03 19:14:08 +02:00
.editorconfig
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flax.natvis
Fix natvis display for string views
2021-04-15 16:56:49 +02:00
FlaxEditor.Build.cs
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FlaxEditor.rc
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FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Add support for stripping texture resolution for target platform when cooking game
2021-06-17 16:01:01 +02:00
FlaxEngine.Gen.h
Add support for stripping texture resolution for target platform when cooking game
2021-06-17 16:01:01 +02:00
FlaxGame.Build.cs
Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux)
2021-02-23 22:23:03 +01:00
FlaxGame.rc
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Icon.ico
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Logo.png
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resource.h
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