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d33cf5f6d976bce684bcdc179f17646fbdd2a69e
FlaxEngine/Source/Engine/ShadowsOfMordor
History
Wojtek Figat d9dc23afc1 Fixes for Foliage with Large Worlds usage
2022-07-03 16:08:22 +02:00
..
AtlasChartsPacker.h
Update copyright year
2022-01-14 13:31:12 +01:00
Builder.BuildCache.cpp
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
Builder.Charts.cpp
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
Builder.Config.h
Update copyright year
2022-01-14 13:31:12 +01:00
Builder.cpp
Update copyright year
2022-01-14 13:31:12 +01:00
Builder.Debug.cpp
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
Builder.DoWork.cpp
Update copyright year
2022-01-14 13:31:12 +01:00
Builder.Entries.cpp
Add relative-to-camera rendering for large worlds
2022-06-21 20:03:13 +02:00
Builder.h
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
Builder.Hemispheres.cpp
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
Builder.Jobs.cpp
Fixes for Foliage with Large Worlds usage
2022-07-03 16:08:22 +02:00
ShadowsOfMordor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
Types.h
Update copyright year
2022-01-14 13:31:12 +01:00
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