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d50908e10b4086d34bf226c39c044e9c9fbfd4c8
FlaxEngine/Source
History
Wojtek Figat d50908e10b Cleanup DOF shader to use shader permutations for vertical/horizontal passes
2022-08-25 19:42:02 +02:00
..
Editor
Add another editor viewport cam speed step
2022-08-25 19:42:01 +02:00
Engine
Cleanup DOF shader to use shader permutations for vertical/horizontal passes
2022-08-25 19:42:02 +02:00
Platforms
Update DirectXShaderCompiler to version 1.7 (July 2022)
2022-07-15 23:32:56 +02:00
Shaders
Cleanup DOF shader to use shader permutations for vertical/horizontal passes
2022-08-25 19:42:02 +02:00
ThirdParty
Fix from 6a788af3b1
2022-07-27 10:05:32 +02:00
Tools
Add support for setting C++ version for build module compilation
2022-08-07 16:46:17 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Update resources
2022-07-18 14:50:53 +02:00
FlaxEngine.Gen.h
Update resources
2022-07-18 14:50:53 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Refactor FlaxTests to run as Editor with all engine services initialized
2022-07-26 23:10:02 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
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