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d7dbc0fbdc70b49cbc9775699b340f22005732b5
FlaxEngine/Source/Engine/Physics/Actors
History
Wojtek Figat 9a21cfd092 Fix transform scaling applying to nested objects when drawing
#1796 #1350
2024-02-20 23:55:06 +01:00
..
Cloth.cpp
Fix transform scaling applying to nested objects when drawing
2024-02-20 23:55:06 +01:00
Cloth.h
Add option to enable Depth Test on cloth painting debug preview (enabled by default)
2024-02-14 12:36:04 +01:00
IPhysicsActor.h
Update copyright year
2023-01-10 15:29:37 +01:00
PhysicsColliderActor.cpp
Remove unused include
2023-10-28 14:02:25 +02:00
PhysicsColliderActor.h
Move collider shape raycasting utilities to the PhysicsColliderActor class
2024-02-16 17:19:51 +01:00
RigidBody.cpp
use enum helper functions
2024-01-10 18:36:05 +01:00
RigidBody.h
clean up include file
2024-01-10 18:38:29 +01:00
SplineRopeBody.cpp
Update copyright year
2023-01-10 15:29:37 +01:00
SplineRopeBody.h
Update copyright year
2023-01-10 15:29:37 +01:00
WheeledVehicle.cpp
Fix crash when toggling WheeledVehicle active state
2023-09-12 11:41:33 +02:00
WheeledVehicle.h
Fix crash when toggling WheeledVehicle active state
2023-09-12 11:41:33 +02:00
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