clean up include file

This commit is contained in:
nothingTVatYT
2024-01-10 18:38:29 +01:00
parent d126f5bc55
commit 8922b5cd79

View File

@@ -430,12 +430,6 @@ public:
/// <param name="result">The result point on the rigidbody shape that is closest to the specified location.</param>
API_FUNCTION() void ClosestPoint(const Vector3& position, API_PARAM(Out) Vector3& result) const;
/// <summary>
/// Moves and rotates the rigidbody in world space within the limits of defined constraints.
/// </summary>
/// <param name="translation">The translation vector.</param>
/// <param name="rotation">The rotation quaternion.</param>
API_FUNCTION() void AddMovement(const Vector3& translation, const Quaternion& rotation) override;
public:
/// <summary>
/// Occurs when a collision start gets registered for this rigidbody (it collides with something).
@@ -492,6 +486,7 @@ public:
// [Actor]
void Serialize(SerializeStream& stream, const void* otherObj) override;
void Deserialize(DeserializeStream& stream, ISerializeModifier* modifier) override;
void AddMovement(const Vector3& translation, const Quaternion& rotation) override;
// [IPhysicsActor]
void* GetPhysicsActor() const override;