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FlaxEngine
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db284c58a32cc986a155a67bb9b46e22eebb9edf
FlaxEngine
/
Source
/
Engine
/
GraphicsDevice
/
DirectX
History
Wojtek Figat
b1640515c4
Merge remote-tracking branch 'origin/gi'
...
# Conflicts: # Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
2022-06-28 18:16:28 +02:00
..
DX11
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
DX12
Fix Constant Buffer binding on D3D12 when using Graphics after Compute pass with the same constants
2022-06-20 12:43:05 +02:00
GPUAdapterDX.h
Update copyright year
2022-01-14 13:31:12 +01:00
GPUDeviceDX.h
Update copyright year
2022-01-14 13:31:12 +01:00
IncludeDirectXHeaders.h
Enable flip presentation mode and tearing in D3D11
2022-03-17 21:25:56 +02:00
RenderToolsDX.h
Merge remote-tracking branch 'origin/gi'
2022-06-28 18:16:28 +02:00