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GoaLitiuM/FlaxEngine
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Code Issues Pull Requests Actions 7 Packages Projects Releases Wiki Activity
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e4079f011dd335a03ca1b9b956d9934a049e9fc7
FlaxEngine/Source
History
Wojciech Figat e4079f011d Improve initial name for static model collision data asset
2022-07-22 10:20:13 +02:00
..
Editor
Improve initial name for static model collision data asset
2022-07-22 10:20:13 +02:00
Engine
Fix default value for RigidBody center of mass
2022-07-22 10:09:20 +02:00
Platforms
Update DirectXShaderCompiler to version 1.7 (July 2022)
2022-07-15 23:32:56 +02:00
Shaders
Add new mode to Screen Space Reflections for DDGI Scene tracing
2022-07-21 09:41:38 +02:00
ThirdParty
Update DirectXShaderCompiler to version 1.7 (July 2022)
2022-07-15 23:32:56 +02:00
Tools
Simplify build options merging
2022-07-18 18:09:11 +02:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Update resources
2022-07-18 14:50:53 +02:00
FlaxEngine.Gen.h
Update resources
2022-07-18 14:50:53 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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