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GoaLitiuM/FlaxEngine
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e455ada90a034e6d8d971d68685274ab37a79d2e
FlaxEngine/Source
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Wojtek Figat e455ada90a Optimize Debug Draw wireframe sphere to use auto-LOD
2021-06-14 14:22:46 +02:00
..
Editor
Optimize Debug Log window new entries adding (manual placement instead of full layout)
2021-06-14 12:04:49 +02:00
Engine
Optimize Debug Draw wireframe sphere to use auto-LOD
2021-06-14 14:22:46 +02:00
Platforms
Merge branch '1.1' into 1.2
2021-04-24 12:32:17 +02:00
Shaders
Fix lightmaps bake on D3D12
2021-06-08 15:21:37 +02:00
ThirdParty
Add mono building for Switch
2021-05-28 09:12:15 +02:00
Tools
Merge branch 'perf-buildtool' of git://github.com/stefnotch/FlaxEngine into stefnotch-perf-buildtool
2021-06-12 23:20:24 +02:00
.editorconfig
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flax.natvis
Fix natvis display for string views
2021-04-15 16:56:49 +02:00
FlaxEditor.Build.cs
Add icon for Editor on Linux
2021-01-17 22:14:16 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Bump up build number
2021-06-12 23:20:09 +02:00
FlaxEngine.Gen.h
Bump up build number
2021-06-12 23:20:09 +02:00
FlaxGame.Build.cs
Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux)
2021-02-23 22:23:03 +01:00
FlaxGame.rc
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Icon.ico
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Logo.png
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resource.h
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