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e4cb87ea9e7184111f05fa0a372c242f397e731d
FlaxEngine/Source/Engine/Core/Config
History
Wojtek Figat e4cb87ea9e Fix loading null as Guid for object refs in C++ Json parser
2021-08-27 16:06:23 +02:00
..
BuildSettings.cs
Add support for accessing Game Settings and related assets in C# API in game build
2021-03-01 16:17:01 +01:00
BuildSettings.h
Fix build settings limits
2021-06-01 15:49:02 +02:00
GameSettings.cpp
Fix loading null as Guid for object refs in C++ Json parser
2021-08-27 16:06:23 +02:00
GameSettings.cs
Post merge fixes and cleanup
2021-08-26 17:27:38 +02:00
GameSettings.h
removal of old XboxOneStuff
2021-07-21 15:10:39 +02:00
GraphicsSettings.cpp
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
GraphicsSettings.h
Refactor settings types to use scripting API
2021-01-05 14:14:34 +01:00
LayersAndTagsSettings.cs
Add support for accessing Game Settings and related assets in C# API in game build
2021-03-01 16:17:01 +01:00
LayersTagsSettings.h
[CLEAN] Added missing includes in headers
2021-04-23 13:59:02 +02:00
PlatformSettings.h
removal of old XboxOneStuff
2021-07-21 15:10:39 +02:00
PlatformSettingsBase.h
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
Settings.h
[C++] Added FLAXENGINE_API macro on SettingsBase class so static symbol are retrieved by linker
2021-02-09 18:08:50 +01:00
TimeSettings.h
Change default Update FPS in time settings to 60
2021-04-06 10:42:11 +02:00
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