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e818d37dd6d15b73096d526f0aa226b791e2dea4
FlaxEngine/Source
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Wojtek Figat e818d37dd6 Add separated bindings method impl for scripting evnts binding on Clang
2023-01-24 16:55:06 +01:00
..
Editor
Merge branch 'dotnet7' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet7
2023-01-24 09:30:38 +01:00
Engine
Fix build
2023-01-24 12:32:41 +01:00
Platforms
Update test projects to properly build and run under dotnet7
2023-01-11 14:27:17 +01:00
Shaders
Merge branch 'master' into 1.5
2023-01-10 15:37:55 +01:00
ThirdParty
Merge branch '1.5' into dotnet7
2023-01-10 15:49:44 +01:00
Tools
Add separated bindings method impl for scripting evnts binding on Clang
2023-01-24 16:55:06 +01:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor **Actor tags into hierarchical reusable Tags** system for better gameplay scripting
2022-12-20 21:11:38 +01:00
FlaxEditor.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Merge branch '1.5' into dotnet7
2023-01-10 15:49:44 +01:00
FlaxEngine.Gen.h
Merge branch '1.5' into dotnet7
2023-01-10 15:49:44 +01:00
FlaxGame.Build.cs
Update copyright year
2023-01-10 15:29:37 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Update test projects to properly build and run under dotnet7
2023-01-11 14:27:17 +01:00
Icon.ico
…
Logo.png
…
resource.h
…
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