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ea34207d0719b1eefd3568d566d0f4af7dd79147
FlaxEngine
/
Source
/
Editor
/
SceneGraph
/
Actors
/
SpriteRenderNode.cs
Wojtek Figat
9ba117cde3
Refactor
OrientedBoundingBox
to use
Transform
for transformation instead of
Matrix
(for large worlds)
2022-06-16 10:51:59 +02:00
2.3 KiB
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