Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
eb52d333ae88ab55cb86eea2d1ee154667f4dce5
FlaxEngine/Source/Engine/Renderer/GI
History
Wojtek Figat eb52d333ae Refactor scene rendering to use batched culling for main view and shadow projections
2022-10-28 17:53:21 +02:00
..
DynamicDiffuseGlobalIllumination.cpp
Reduce DDGI probes distance limit to improve performance
2022-08-12 09:53:57 +02:00
DynamicDiffuseGlobalIllumination.h
Improve env probes rendering if DDGI is enabled
2022-07-15 16:13:36 +02:00
GlobalSurfaceAtlasPass.cpp
Refactor scene rendering to use batched culling for main view and shadow projections
2022-10-28 17:53:21 +02:00
GlobalSurfaceAtlasPass.h
Add Global Surface Atlas rendering for Foliage
2022-08-11 11:33:41 +02:00
Powered by Gitea Version: 1.24.6 Page: 79ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API