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ed5ad91a32cc6b4d01410a86e12f20ba6ee42243
FlaxEngine/Source
History
Wojtek Figat ed5ad91a32 Optimize SkinnedModel::GetSkeletonMapping to not use locking for better perf when multi-threading
#3827
2026-02-07 00:46:32 +01:00
..
Editor
Fix various issues
2026-02-06 10:37:52 +01:00
Engine
Optimize SkinnedModel::GetSkeletonMapping to not use locking for better perf when multi-threading
2026-02-07 00:46:32 +01:00
Platforms
Fixes for Xbox One
2025-12-10 09:48:47 +01:00
Shaders
Fix transparent materials flickering without DDGI
2026-01-12 20:47:03 +01:00
ThirdParty
Update meshoptimizer library to 1.0
2025-12-19 11:46:47 -06:00
Tools
Add ShouldSerialize to ISerializable to properly handle serialization of custom C++ types in prefabs
2026-02-03 22:09:41 +01:00
.editorconfig
…
flax.natvis
…
FlaxEditor.Build.cs
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
FlaxEngine.pch.h
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
FlaxEngine.rc
…
FlaxGame.Build.cs
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
FlaxTests.Build.cs
Remove copyright year from source files and update to 2025
2025-04-07 19:22:21 +02:00
Icon.ico
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Logo.png
…
resource.h
…
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