Logo
Explore Help
Register Sign In
GoaLitiuM/FlaxEngine
1
0
Fork 0
You've already forked FlaxEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ee019510ca7ccc8be739502a1ad4fcf6a3ebd544
FlaxEngine/Source
History
Wojciech Figat ee019510ca Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets
2022-12-13 11:52:51 +01:00
..
Editor
Fix Visject surface input box color for missing connection type but with type hint
2022-12-12 12:17:30 +01:00
Engine
Remove old RT1_FloatRGB and RT2_FloatRGB in favor pooled render targets
2022-12-13 11:52:51 +01:00
Platforms
Add Mono.Cecil to Flax.Build
2022-10-18 15:02:49 +02:00
Shaders
Refactor material shaders to use separate constant buffer (slot 1) for shared per-view constants
2022-11-27 12:06:31 +01:00
ThirdParty
Add memory usage query for various asset types
2022-12-09 15:48:43 +01:00
Tools
Style fix
2022-12-08 16:30:58 +01:00
.editorconfig
Add editorconfig for shader files
2022-05-12 13:46:17 +02:00
flax.natvis
Refactor engine to support double-precision vectors
2022-06-13 00:40:32 +02:00
FlaxEditor.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxEditor.rc
…
FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxEngine.Gen.h
Bump up version number
2022-10-25 15:06:31 +02:00
FlaxGame.Build.cs
Update copyright year
2022-01-14 13:31:12 +01:00
FlaxGame.rc
…
FlaxTests.Build.cs
Refactor FlaxTests to run as Editor with all engine services initialized
2022-07-26 23:10:02 +02:00
Icon.ico
…
Logo.png
…
resource.h
…
Powered by Gitea Version: 1.24.6 Page: 1048ms Template: 15ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API