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GoaLitiuM/FlaxEngine
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fe2e17e35385524c61a523ba44d39e0ec7273411
FlaxEngine/Source
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Wojtek Figat fe2e17e353 Optimize Foliage with quad-tree clustering per foliage type
2021-07-04 11:25:54 +02:00
..
Editor
Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses)
2021-07-04 11:25:52 +02:00
Engine
Optimize Foliage with quad-tree clustering per foliage type
2021-07-04 11:25:54 +02:00
Platforms
Merge branch '1.1' into 1.2
2021-04-24 12:32:17 +02:00
Shaders
Fix terrain normal mapping issue
2021-06-30 14:13:37 +02:00
ThirdParty
Fix building for Switch and PS4
2021-07-02 14:07:14 +02:00
Tools
Fix monolithic build linking
2021-07-03 19:14:08 +02:00
.editorconfig
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flax.natvis
Fix natvis display for string views
2021-04-15 16:56:49 +02:00
FlaxEditor.Build.cs
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FlaxEditor.rc
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FlaxEngine.Gen.cpp
Add support for binary modules with native-code only
2021-02-25 13:01:15 +01:00
FlaxEngine.Gen.cs
Add support for stripping texture resolution for target platform when cooking game
2021-06-17 16:01:01 +02:00
FlaxEngine.Gen.h
Add support for stripping texture resolution for target platform when cooking game
2021-06-17 16:01:01 +02:00
FlaxGame.Build.cs
Add support for C++ scripting on platforms that don't support referencing executable file when linking shared library (eg. Linux)
2021-02-23 22:23:03 +01:00
FlaxGame.rc
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Icon.ico
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Logo.png
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resource.h
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