increase dev texture size, add tint color for brush and weapon textuers
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Assets/Textures/dev/dev_128_norm.png
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Assets/Textures/dev/dev_128_orm.png
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Assets/Textures/dev/dev_128_orm.png
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@@ -1,44 +1,44 @@
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{
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"ID": "51fb8bec4cfc9095612aaf992382a255",
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"TypeName": "Game.BrushMaterialList",
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"EngineBuild": 6224,
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"EngineBuild": 6332,
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"Data": {
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"materialAssets": [
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{
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"name": "MMETAL1_3",
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"asset": "27c0a4c24751fc390dae04b95483f30d"
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"asset": "cfe2d8d64700dc00dc2c5088ee028477"
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},
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{
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"name": "COP1_2",
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"asset": "27c0a4c24751fc390dae04b95483f30d"
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"asset": "cfe2d8d64700dc00dc2c5088ee028477"
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},
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{
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"name": "METAL1_6",
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"asset": "27c0a4c24751fc390dae04b95483f30d"
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"asset": "cfe2d8d64700dc00dc2c5088ee028477"
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},
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{
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"name": "METAL6_1",
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"asset": "27c0a4c24751fc390dae04b95483f30d"
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"asset": "cfe2d8d64700dc00dc2c5088ee028477"
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},
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{
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"name": "METAL1_4",
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"asset": "27c0a4c24751fc390dae04b95483f30d"
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"asset": "cfe2d8d64700dc00dc2c5088ee028477"
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},
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{
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"name": "METAL5_8",
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"asset": "27c0a4c24751fc390dae04b95483f30d"
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"asset": "cfe2d8d64700dc00dc2c5088ee028477"
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},
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{
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"name": "METAL1_3",
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"asset": "27c0a4c24751fc390dae04b95483f30d"
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"asset": "cfe2d8d64700dc00dc2c5088ee028477"
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},
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{
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"name": "METAL6_2",
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"asset": "27c0a4c24751fc390dae04b95483f30d"
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"asset": "cfe2d8d64700dc00dc2c5088ee028477"
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},
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{
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"name": "COP1_7",
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"asset": "27c0a4c24751fc390dae04b95483f30d"
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"asset": "cfe2d8d64700dc00dc2c5088ee028477"
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}
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]
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}
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Content/Textures/dev/dev_128_gray_norm.flax
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Content/Textures/dev/dev_128_gray_norm.flax
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Content/Textures/dev/dev_128_gray_orm.flax
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Content/Textures/dev/dev_128_gray_orm.flax
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