dotnet7 compat, DLSS, network manager rewrite and other fixes

This commit is contained in:
2023-01-27 16:24:11 +02:00
parent 36c09efac0
commit 51dcad2cc4
54 changed files with 767 additions and 821 deletions

View File

@@ -1,9 +1,13 @@
//#define COMPILE_WITH_DLSS
using System;
using Flax.Build;
using Flax.Build.NativeCpp;
public class GameTarget : GameProjectTarget
{
private bool UseDLSS = false;
/// <inheritdoc />
public override void Init()
{
@@ -24,7 +28,10 @@ public class GameTarget : GameProjectTarget
}
Modules.Add("Game");
Modules.Add("FidelityFXFSR");
//Modules.Add("FidelityFXFSR");
#if COMPILE_WITH_DLSS
//Modules.Add("DLSS");
#endif
}
public override string GetOutputFilePath(BuildOptions options, TargetOutputType? outputType = null)