jutkuja
This commit is contained in:
BIN
Assets/Audio/player_jumpland.wav
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Assets/Audio/player_jumpland.wav
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Content/Audio/player_jumpland.flax
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Content/Audio/player_jumpland.flax
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@@ -5,9 +5,10 @@
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BIN
Content/Materials/dev/dev_128_lit.flax
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Content/Materials/dev/dev_128_lit.flax
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@@ -31,8 +31,8 @@
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981
Content/Scenes/MainSceneLit.scene
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981
Content/Scenes/MainSceneLit.scene
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417
Content/Scenes/ShadowmapTest.scene
Normal file
417
Content/Scenes/ShadowmapTest.scene
Normal file
@@ -0,0 +1,417 @@
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},
|
||||
{
|
||||
"ID": "50ad596341c9673049a24e93f42bbc6a",
|
||||
"TypeName": "FlaxEngine.StaticModel",
|
||||
"ParentID": "971ab456449e86b64b3f94b2752ba12a",
|
||||
"Name": "aerowalk",
|
||||
"ScaleInLightmap": 1.7000000476837159,
|
||||
"Model": "3352c3ba40fd1de3860007ac3c82faa1",
|
||||
"LightmapIndex": 0,
|
||||
"LightmapArea": {
|
||||
"Location": {
|
||||
"X": 0.0068359375,
|
||||
"Y": 0.0068359375
|
||||
},
|
||||
"Size": {
|
||||
"X": 0.6962890625,
|
||||
"Y": 0.6962890625
|
||||
}
|
||||
},
|
||||
"Buffer": {
|
||||
"Entries": [
|
||||
{
|
||||
"Material": "f053bbff41720f0b3be515a8516873ea",
|
||||
"ShadowsMode": 3,
|
||||
"Visible": true,
|
||||
"ReceiveDecals": true
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "bd701dda47ff2d1c02b9cb993563cbd3",
|
||||
"TypeName": "FlaxEngine.MeshCollider",
|
||||
"ParentID": "50ad596341c9673049a24e93f42bbc6a",
|
||||
"Name": "MeshCollider",
|
||||
"ContactOffset": 0.0,
|
||||
"CollisionData": "2c230bc4495f2154b1f46dbdfbbc708f"
|
||||
},
|
||||
{
|
||||
"ID": "a748827c4c2eea4bf65870bf44889b3a",
|
||||
"TypeName": "FlaxEngine.PointLight",
|
||||
"ParentID": "0c0af24c4fafa9c72af2c08723321976",
|
||||
"Name": "PointLight",
|
||||
"Transform": {
|
||||
"Translation": {
|
||||
"X": -212.0598907470703,
|
||||
"Y": 45.51081848144531,
|
||||
"Z": 218.5898895263672
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
10
Content/Settings/AudioSettings.json
Normal file
10
Content/Settings/AudioSettings.json
Normal file
@@ -0,0 +1,10 @@
|
||||
{
|
||||
"ID": "492a33824049ba25a8bdcdb148179e67",
|
||||
"TypeName": "FlaxEditor.Content.Settings.AudioSettings",
|
||||
"EngineBuild": 6219,
|
||||
"Data": {
|
||||
"DisableAudio": false,
|
||||
"DopplerFactor": 1.0,
|
||||
"MuteOnFocusLoss": false
|
||||
}
|
||||
}
|
||||
@@ -72,7 +72,7 @@
|
||||
"Name": "ClearConsole",
|
||||
"Mode": 1,
|
||||
"Key": 66,
|
||||
"MouseButton": 3,
|
||||
"MouseButton": 0,
|
||||
"GamepadButton": 0,
|
||||
"Gamepad": 0
|
||||
}
|
||||
|
||||
@@ -10,17 +10,17 @@
|
||||
"Name": "$(EnginePath)/Flax.flaxproj"
|
||||
}
|
||||
],
|
||||
"DefaultScene": "0733cc9b40d3d05366be64bbd9b59e21",
|
||||
"DefaultScene": "0c0af24c4fafa9c72af2c08723321976",
|
||||
"DefaultSceneSpawn": {
|
||||
"Position": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 0.0
|
||||
"X": -156.703262,
|
||||
"Y": 72.0358047,
|
||||
"Z": 60.55879
|
||||
},
|
||||
"Direction": {
|
||||
"X": 0.0,
|
||||
"Y": 0.0,
|
||||
"Z": 1.0
|
||||
"X": -0.138984218,
|
||||
"Y": -0.0383501835,
|
||||
"Z": 0.9895517
|
||||
}
|
||||
},
|
||||
"MinEngineVersion": "0.0.6194"
|
||||
|
||||
12
Source/Game.Gen.cpp
Normal file
12
Source/Game.Gen.cpp
Normal file
@@ -0,0 +1,12 @@
|
||||
// This code was auto-generated. Do not modify it.
|
||||
|
||||
#include "Engine/Scripting/BinaryModule.h"
|
||||
#include "Game.Gen.h"
|
||||
|
||||
StaticallyLinkedBinaryModuleInitializer StaticallyLinkedBinaryModuleGame(GetBinaryModuleGame);
|
||||
|
||||
extern "C" BinaryModule* GetBinaryModuleGame()
|
||||
{
|
||||
static NativeBinaryModule module("Game", MAssemblyOptions());
|
||||
return &module;
|
||||
}
|
||||
15
Source/Game.Gen.h
Normal file
15
Source/Game.Gen.h
Normal file
@@ -0,0 +1,15 @@
|
||||
// This code was auto-generated. Do not modify it.
|
||||
|
||||
#pragma once
|
||||
|
||||
#define GAME_NAME "Game"
|
||||
#define GAME_VERSION Version(1, 0)
|
||||
#define GAME_VERSION_TEXT "1.0"
|
||||
#define GAME_VERSION_MAJOR 1
|
||||
#define GAME_VERSION_MINOR 0
|
||||
#define GAME_VERSION_BUILD -1
|
||||
#define GAME_COMPANY "My Company"
|
||||
#define GAME_COPYRIGHT ""
|
||||
|
||||
class BinaryModule;
|
||||
extern "C" GAME_API BinaryModule* GetBinaryModuleGame();
|
||||
@@ -264,12 +264,12 @@ namespace Cabrito
|
||||
|
||||
private void OnSendLog(LogType level, string msg, FlaxEngine.Object obj, string stackTrace)
|
||||
{
|
||||
//Console.Print("[DEBUG] " + msg);
|
||||
Console.Print("[DEBUG] " + msg);
|
||||
}
|
||||
|
||||
private void OnSendExceptionLog(Exception exception, FlaxEngine.Object obj)
|
||||
{
|
||||
//Console.Print("[EXCEP] " + exception.Message);
|
||||
Console.Print("[EXCEP] " + exception.Message);
|
||||
}
|
||||
|
||||
public override void OnDestroy()
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
using Flax.Build;
|
||||
using Flax.Build.NativeCpp;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
public class Game : GameModule
|
||||
{
|
||||
@@ -27,6 +29,5 @@ public class Game : GameModule
|
||||
// To reference another module use: options.PublicDependencies.Add("Audio");
|
||||
// To add C++ define use: options.PublicDefinitions.Add("COMPILE_WITH_FLAX");
|
||||
// To learn more see scripting documentation.
|
||||
BuildNativeCode = false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ using System.Diagnostics;
|
||||
using System.Threading.Tasks;
|
||||
using FlaxEngine.Assertions;
|
||||
using Console = Cabrito.Console;
|
||||
using Object = FlaxEngine.Object;
|
||||
|
||||
namespace Game
|
||||
{
|
||||
@@ -254,6 +255,7 @@ namespace Game
|
||||
if (traceDown.fraction < 1f && -Vector3.Dot(Physics.Gravity.Normalized, traceDown.hitNormal) < 0.7)
|
||||
{
|
||||
// can't step down, slide move like normally
|
||||
Console.Print("no stepping 1, frac: " + traceDown.fraction.ToString() + ", dot: " + (-Vector3.Dot(Physics.Gravity.Normalized, traceDown.hitNormal)).ToString() + ", norm: " + traceDown.hitNormal.ToString());
|
||||
position = slidePosition;
|
||||
velocity = slideVelocity;
|
||||
return slideMoveHit;
|
||||
@@ -269,6 +271,7 @@ namespace Game
|
||||
if (d1 < d2)
|
||||
{
|
||||
// ?
|
||||
Console.Print("no stepping 2, " + d1.ToString() + " < " + d2.ToString());
|
||||
position = slidePosition;
|
||||
velocity = slideVelocity;
|
||||
return slideMoveHit;
|
||||
@@ -284,6 +287,7 @@ namespace Game
|
||||
// choose which one went furthest away from the original position
|
||||
if ((stepPosition2 - originalPosition).Length < (slidePosition2 - originalPosition).Length)
|
||||
{
|
||||
Console.Print("no stepping 3");
|
||||
position = slidePosition;
|
||||
velocity = slideVelocity;
|
||||
return slideMoveHit;
|
||||
@@ -553,6 +557,26 @@ namespace Game
|
||||
|
||||
velocity += Vector3.Up * jumpVelocity;
|
||||
onGround = false;
|
||||
|
||||
Guid jumpguid;
|
||||
FlaxEngine.Json.JsonSerializer.ParseID("1ef4565844a4b36cdfda54b51f338c77", out jumpguid);
|
||||
AudioClip jumpAsset = AudioClip.Find<AudioClip>(ref jumpguid);
|
||||
if (jumpAsset != null && jumpAsset.IsLoaded)
|
||||
{
|
||||
var audioSource = new AudioSource();
|
||||
audioSource.Clip = jumpAsset;
|
||||
audioSource.Position = rootActor.Position;//new Vector3(-350, 176, 61);//rootActor.Position;
|
||||
audioSource.Parent = Actor.Parent;
|
||||
|
||||
|
||||
audioSource.Play();
|
||||
Destroy(audioSource, jumpAsset.Length);
|
||||
Console.Print("jumping sound!");
|
||||
}
|
||||
else if (jumpAsset == null)
|
||||
Console.Print("jumpAsset not found");
|
||||
else
|
||||
Console.Print("jumpAsset not loaded");
|
||||
}
|
||||
else if (jumped) // jump released
|
||||
jumped = false;
|
||||
|
||||
Reference in New Issue
Block a user