un-cabrito

This commit is contained in:
2022-05-14 19:10:13 +03:00
parent 789b4bacec
commit 6a4ecfdf0b
28 changed files with 27 additions and 31 deletions

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using FlaxEngine;
using Console = Cabrito.Console;
using Console = Game.Console;
using Object = FlaxEngine.Object;
namespace Game

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@@ -1,5 +1,4 @@
using Cabrito;
using FlaxEngine;
using FlaxEngine;
namespace Game
{

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@@ -1,5 +1,4 @@
using Cabrito;
using FlaxEditor.Content.Settings;
using FlaxEditor.Content.Settings;
using FlaxEngine;
namespace Game

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@@ -1,6 +1,6 @@
using System;
namespace Cabrito
namespace Game
{
// Holds common miscellaneous Console variables and commands
public static class CommonCommands

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@@ -5,7 +5,7 @@ using System.Linq;
using System.Reflection;
using FlaxEditor;
namespace Cabrito
namespace Game
{
public class ConsoleLine
{

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@@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Linq;
namespace Cabrito
namespace Game
{
[AttributeUsage(AttributeTargets.All)]
public abstract class ConsoleBaseAttribute : Attribute

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@@ -1,7 +1,7 @@
using System;
using System.Reflection;
namespace Cabrito
namespace Game
{
internal struct ConsoleCommand
{

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@@ -6,7 +6,7 @@ using System.Text;
using FlaxEngine;
using FlaxEngine.GUI;
namespace Cabrito
namespace Game
{
public class ConsoleContentTextBox : Control
{

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@@ -2,7 +2,7 @@
using System.Linq;
using FlaxEngine;
namespace Cabrito
namespace Game
{
public class ConsoleInputTextBox : ConsoleTextBoxBase
{

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@@ -1,6 +1,6 @@
using System;
using FlaxEngine;
using Console = Cabrito.Console;
using Console = Game.Console;
#if FLAX_EDITOR
using FlaxEditor;
#endif

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@@ -6,7 +6,7 @@ using FlaxEngine.Assertions;
using FlaxEngine.GUI;
using Object = FlaxEngine.Object;
namespace Cabrito
namespace Game
{
public class ConsoleScript : Script
{

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@@ -2,7 +2,7 @@
using FlaxEngine;
using FlaxEngine.GUI;
namespace Cabrito
namespace Game
{
// Mostly based on TextBox
public class ConsoleTextBoxBase : TextBoxBase

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@@ -1,7 +1,7 @@
using System;
using System.Reflection;
namespace Cabrito
namespace Game
{
[Flags]
public enum ConsoleFlags

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@@ -2,7 +2,7 @@
using FidelityFX;
using FlaxEngine;
namespace Cabrito
namespace Game
{
// Holds Console variables and commands to control engine behaviour
public static class EngineSubsystem

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@@ -4,7 +4,7 @@ using System.IO;
using System.Linq;
using FlaxEngine;
using FlaxEngine.Networking;
using Console = Cabrito.Console;
using Console = Game.Console;
namespace Game
{

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@@ -5,7 +5,7 @@ using FlaxEditor.Content.Settings;
using FlaxEngine;
using FlaxEngine.GUI;
namespace Cabrito
namespace Game
{
[ExecuteInEditMode]
public class FpsScript : Script

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@@ -5,7 +5,7 @@ using System.IO;
using System.Linq;
using FlaxEngine;
using FlaxEngine.Assertions;
using Console = Cabrito.Console;
using Console = Game.Console;
namespace Game
{

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Runtime.CompilerServices;
using FlaxEngine;
using FlaxEngine.Assertions;
using Console = Cabrito.Console;
using Console = Game.Console;
namespace Game
{

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@@ -3,7 +3,7 @@ using System.Linq;
using FlaxEditor;
using FlaxEngine;
using FlaxEngine.Networking;
using Console = Cabrito.Console;
using Console = Game.Console;
namespace Game
{

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@@ -1,6 +1,6 @@
using System;
using FlaxEngine;
using Console = Cabrito.Console;
using Console = Game.Console;
#if FLAX_EDITOR
using System.Diagnostics;
using FlaxEditor;

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@@ -2,7 +2,7 @@
using System.Linq;
using FlaxEngine;
using FlaxEngine.Networking;
using Console = Cabrito.Console;
using Console = Game.Console;
using Object = FlaxEngine.Object;
namespace Game

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@@ -4,7 +4,7 @@ using System.Linq;
using System.Reflection;
using FlaxEngine;
using FlaxEngine.Networking;
using Console = Cabrito.Console;
using Console = Game.Console;
using Object = FlaxEngine.Object;
namespace Game

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@@ -1,5 +1,4 @@
using Cabrito;
using FlaxEngine;
using FlaxEngine;
namespace Game
{

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@@ -1,5 +1,4 @@
using System.Collections.Generic;
using Cabrito;
using FlaxEngine;
#if FLAX_EDITOR
using FlaxEditor.CustomEditors.Dedicated;

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using Console = Cabrito.Console;
using Console = Game.Console;
namespace Game
{

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
using FlaxEngine;
using Console = Cabrito.Console;
using Console = Game.Console;
namespace Game
{

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@@ -1,7 +1,7 @@
using System;
using System.Collections.Generic;
using FlaxEngine;
using Console = Cabrito.Console;
using Console = Game.Console;
namespace Game
{

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@@ -1,6 +1,6 @@
using NUnit.Framework;
using Cabrito;
using Console = Cabrito.Console;
using Console = Game.Console;
namespace GoakeTests.ConsoleTests
{