un-cabrito

This commit is contained in:
2022-05-14 19:10:13 +03:00
parent 789b4bacec
commit 6a4ecfdf0b
28 changed files with 27 additions and 31 deletions

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Threading.Tasks; using System.Threading.Tasks;
using FlaxEngine; using FlaxEngine;
using Console = Cabrito.Console; using Console = Game.Console;
using Object = FlaxEngine.Object; using Object = FlaxEngine.Object;
namespace Game namespace Game

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@@ -1,5 +1,4 @@
using Cabrito; using FlaxEngine;
using FlaxEngine;
namespace Game namespace Game
{ {

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@@ -1,5 +1,4 @@
using Cabrito; using FlaxEditor.Content.Settings;
using FlaxEditor.Content.Settings;
using FlaxEngine; using FlaxEngine;
namespace Game namespace Game

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@@ -1,6 +1,6 @@
using System; using System;
namespace Cabrito namespace Game
{ {
// Holds common miscellaneous Console variables and commands // Holds common miscellaneous Console variables and commands
public static class CommonCommands public static class CommonCommands

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@@ -5,7 +5,7 @@ using System.Linq;
using System.Reflection; using System.Reflection;
using FlaxEditor; using FlaxEditor;
namespace Cabrito namespace Game
{ {
public class ConsoleLine public class ConsoleLine
{ {

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@@ -2,7 +2,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
namespace Cabrito namespace Game
{ {
[AttributeUsage(AttributeTargets.All)] [AttributeUsage(AttributeTargets.All)]
public abstract class ConsoleBaseAttribute : Attribute public abstract class ConsoleBaseAttribute : Attribute

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@@ -1,7 +1,7 @@
using System; using System;
using System.Reflection; using System.Reflection;
namespace Cabrito namespace Game
{ {
internal struct ConsoleCommand internal struct ConsoleCommand
{ {

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@@ -6,7 +6,7 @@ using System.Text;
using FlaxEngine; using FlaxEngine;
using FlaxEngine.GUI; using FlaxEngine.GUI;
namespace Cabrito namespace Game
{ {
public class ConsoleContentTextBox : Control public class ConsoleContentTextBox : Control
{ {

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@@ -2,7 +2,7 @@
using System.Linq; using System.Linq;
using FlaxEngine; using FlaxEngine;
namespace Cabrito namespace Game
{ {
public class ConsoleInputTextBox : ConsoleTextBoxBase public class ConsoleInputTextBox : ConsoleTextBoxBase
{ {

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@@ -1,6 +1,6 @@
using System; using System;
using FlaxEngine; using FlaxEngine;
using Console = Cabrito.Console; using Console = Game.Console;
#if FLAX_EDITOR #if FLAX_EDITOR
using FlaxEditor; using FlaxEditor;
#endif #endif

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@@ -6,7 +6,7 @@ using FlaxEngine.Assertions;
using FlaxEngine.GUI; using FlaxEngine.GUI;
using Object = FlaxEngine.Object; using Object = FlaxEngine.Object;
namespace Cabrito namespace Game
{ {
public class ConsoleScript : Script public class ConsoleScript : Script
{ {

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@@ -2,7 +2,7 @@
using FlaxEngine; using FlaxEngine;
using FlaxEngine.GUI; using FlaxEngine.GUI;
namespace Cabrito namespace Game
{ {
// Mostly based on TextBox // Mostly based on TextBox
public class ConsoleTextBoxBase : TextBoxBase public class ConsoleTextBoxBase : TextBoxBase

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@@ -1,7 +1,7 @@
using System; using System;
using System.Reflection; using System.Reflection;
namespace Cabrito namespace Game
{ {
[Flags] [Flags]
public enum ConsoleFlags public enum ConsoleFlags

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@@ -2,7 +2,7 @@
using FidelityFX; using FidelityFX;
using FlaxEngine; using FlaxEngine;
namespace Cabrito namespace Game
{ {
// Holds Console variables and commands to control engine behaviour // Holds Console variables and commands to control engine behaviour
public static class EngineSubsystem public static class EngineSubsystem

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@@ -4,7 +4,7 @@ using System.IO;
using System.Linq; using System.Linq;
using FlaxEngine; using FlaxEngine;
using FlaxEngine.Networking; using FlaxEngine.Networking;
using Console = Cabrito.Console; using Console = Game.Console;
namespace Game namespace Game
{ {

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@@ -5,7 +5,7 @@ using FlaxEditor.Content.Settings;
using FlaxEngine; using FlaxEngine;
using FlaxEngine.GUI; using FlaxEngine.GUI;
namespace Cabrito namespace Game
{ {
[ExecuteInEditMode] [ExecuteInEditMode]
public class FpsScript : Script public class FpsScript : Script

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@@ -5,7 +5,7 @@ using System.IO;
using System.Linq; using System.Linq;
using FlaxEngine; using FlaxEngine;
using FlaxEngine.Assertions; using FlaxEngine.Assertions;
using Console = Cabrito.Console; using Console = Game.Console;
namespace Game namespace Game
{ {

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;
using FlaxEngine; using FlaxEngine;
using FlaxEngine.Assertions; using FlaxEngine.Assertions;
using Console = Cabrito.Console; using Console = Game.Console;
namespace Game namespace Game
{ {

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@@ -3,7 +3,7 @@ using System.Linq;
using FlaxEditor; using FlaxEditor;
using FlaxEngine; using FlaxEngine;
using FlaxEngine.Networking; using FlaxEngine.Networking;
using Console = Cabrito.Console; using Console = Game.Console;
namespace Game namespace Game
{ {

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@@ -1,6 +1,6 @@
using System; using System;
using FlaxEngine; using FlaxEngine;
using Console = Cabrito.Console; using Console = Game.Console;
#if FLAX_EDITOR #if FLAX_EDITOR
using System.Diagnostics; using System.Diagnostics;
using FlaxEditor; using FlaxEditor;

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@@ -2,7 +2,7 @@
using System.Linq; using System.Linq;
using FlaxEngine; using FlaxEngine;
using FlaxEngine.Networking; using FlaxEngine.Networking;
using Console = Cabrito.Console; using Console = Game.Console;
using Object = FlaxEngine.Object; using Object = FlaxEngine.Object;
namespace Game namespace Game

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@@ -4,7 +4,7 @@ using System.Linq;
using System.Reflection; using System.Reflection;
using FlaxEngine; using FlaxEngine;
using FlaxEngine.Networking; using FlaxEngine.Networking;
using Console = Cabrito.Console; using Console = Game.Console;
using Object = FlaxEngine.Object; using Object = FlaxEngine.Object;
namespace Game namespace Game

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@@ -1,5 +1,4 @@
using Cabrito; using FlaxEngine;
using FlaxEngine;
namespace Game namespace Game
{ {

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@@ -1,5 +1,4 @@
using System.Collections.Generic; using System.Collections.Generic;
using Cabrito;
using FlaxEngine; using FlaxEngine;
#if FLAX_EDITOR #if FLAX_EDITOR
using FlaxEditor.CustomEditors.Dedicated; using FlaxEditor.CustomEditors.Dedicated;

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Console = Cabrito.Console; using Console = Game.Console;
namespace Game namespace Game
{ {

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@@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using FlaxEngine; using FlaxEngine;
using Console = Cabrito.Console; using Console = Game.Console;
namespace Game namespace Game
{ {

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@@ -1,7 +1,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using FlaxEngine; using FlaxEngine;
using Console = Cabrito.Console; using Console = Game.Console;
namespace Game namespace Game
{ {

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@@ -1,6 +1,6 @@
using NUnit.Framework; using NUnit.Framework;
using Cabrito; using Cabrito;
using Console = Cabrito.Console; using Console = Game.Console;
namespace GoakeTests.ConsoleTests namespace GoakeTests.ConsoleTests
{ {