arm64 fixes

This commit is contained in:
2025-03-20 22:09:21 +02:00
parent 28b73be6c1
commit b5c79a8088
3 changed files with 3 additions and 3 deletions

View File

@@ -13,7 +13,7 @@ public class GameTarget : GameProjectTarget
OutputName = "Goake";
Win32ResourceFile = @"C:\dev\GoakeFlax\Source\goake.rc";
IsPreBuilt = false;
Architectures = new TargetArchitecture[] { TargetArchitecture.x64 };
Architectures = new TargetArchitecture[] { TargetArchitecture.x64, TargetArchitecture.ARM64 };
Platforms = new TargetPlatform[] { TargetPlatform.Windows, TargetPlatform.Linux };
// Monolithic build only seems to work on Windows for now?