tweak lighting entities and scene lighting

This commit is contained in:
2022-05-22 21:28:50 +03:00
parent 42f4840b09
commit caacee7c01
2 changed files with 4 additions and 4 deletions

View File

@@ -52,9 +52,7 @@
"Z": 0.0
}
},
"Data": {
"Text": "0fps"
}
"Data": {}
},
{
"ID": "35b34b0c4476f0ed43aa8fb4d5f2eebc",
@@ -242,7 +240,7 @@
}
},
"Layer": 1,
"Brightness": 0.7999999523162842,
"Brightness": 0.6000000238418579,
"AdditiveColor": {
"R": 1.0,
"G": 1.0,

View File

@@ -750,6 +750,8 @@ namespace Game
if (lightsUseInverseSquaredFalloff)
{
light.ShadowsDistance = 500f;
light.ShadowsDepthBias = 0.027f;//0.005f;
if (true)
{
light.Radius *= 0.5f;