tweak lighting entities and scene lighting

This commit is contained in:
2022-05-22 21:28:50 +03:00
parent 42f4840b09
commit caacee7c01
2 changed files with 4 additions and 4 deletions

View File

@@ -750,6 +750,8 @@ namespace Game
if (lightsUseInverseSquaredFalloff)
{
light.ShadowsDistance = 500f;
light.ShadowsDepthBias = 0.027f;//0.005f;
if (true)
{
light.Radius *= 0.5f;