Commit Graph

25 Commits

Author SHA1 Message Date
e564cf36a8 Proper input layering with console 2025-03-19 15:14:41 +02:00
7228c51dd7 networking progress 2023-04-06 21:12:04 +03:00
5e48806b8c staf 2023-03-02 22:07:43 +02:00
5805529ba8 gi stuff, static batching toggle 2022-07-03 22:07:53 +03:00
f16af1de30 disable shadows casted by viewmodels, more perf stats 2022-06-09 20:42:51 +03:00
5d12548cbc alternative view model rendering mode with rescaled weapon 2022-05-29 20:37:16 +03:00
6975f92644 tweak view model camera rendering for better performance
- camera far distance to reduce lights getting rendered needlessly
- remove ambient occlusion from depth render task
2022-05-28 14:08:12 +03:00
b7d95cfaa3 disable player shadows 2022-05-22 17:17:25 +03:00
e994677566 performance widget changes 2022-05-15 18:00:22 +03:00
3b8a226fdc networking basics 2022-05-09 18:08:56 +03:00
654e641464 huge asset cleanup 2022-05-02 19:32:15 +03:00
06fc68b6a1 networking first draft, stair jumping, clip materials 2022-05-01 21:43:33 +03:00
10ff8132cb double jump stuff 2022-04-30 16:12:23 +03:00
45eec4e180 smoothen camera in stairs 2022-04-24 12:45:56 +03:00
377f6d1bf7 weapon sway 2022-04-10 13:52:40 +03:00
ee11648fc9 weapon rendering (camera stack based) 2022-04-02 17:53:25 +03:00
31b380f718 custom player actor, dont save map data in scene 2022-03-24 22:26:12 +02:00
719dd40808 starting weapon rendering stuff 2022-03-24 20:46:11 +02:00
GoaLitiuM
99637255da stuff 2021-12-30 16:30:16 +02:00
GoaLitiuM
582b1782e4 player jump fixes, player eye offset 2021-09-13 18:30:40 +03:00
GoaLitiuM
7ed2f712b2 missing texture, split map scenes 2021-09-11 22:48:59 +03:00
GoaLitiuM
995e9bdbce brush texture to material mapping and material changes 2021-08-22 22:21:55 +03:00
GoaLitiuM
1234dd9393 movement stuff 2021-04-08 19:31:01 +03:00
GoaLitiuM
e2d7fbd40a hmm 2021-03-13 13:43:04 +02:00
GoaLitiuM
649b8a803c WIP 2021-02-19 18:54:36 +02:00