Files
GoakeFlax/lore.md

2.3 KiB

  • overall tone should be fantasy-like (medieval) with hints of future/alien technology

  • (year 4xxx in the future,) earth is dead, humankind is mostly dead, only ruins are left of the civilization

  • previously technologically advanced civilization died thousands years ago

  • goat-like humanoid creatures are waking up from deep sleep around the earth

  • levels a mix of future and historical architecture (imagine ancients depicted artifacts but clearly technological in nature)

    • old stone ruins mixed with a sparkle of futuristic tech
    • crashed space ships with mostly futuristic texturing and materials
  • weapons

    • rocket launcher: technologically infused glove with engraved rune writing on it, basically a fireball thrower. possibly something everyone is carrying already but lacks power/ammo which can be found in the levels.
    • nailgun: a homage to quake's super nailgun, looks like it was built in current day (early 2000) technology. has a heating element which can provide more punch to the nails making them more lethal (basic nailgun = starter weapon, ammo promotes it to super nailgun).
    • crossbow: ancient looking crossbow capable of firing huge bolts that can be used to gain leverage around the levels, has a slot for a power crystal (battery) but is missing one or has a depleted one. adding power to this would increase the damage by tenfold, making it capable of instagibbing targets.
    • shotgun: very powerful and inaccurate shotgun which shoots shrapnel that can ricochet from walls and still hit the target. possibly homage to flak cannon in unreal series. packs enough punch to even push the player backwards while in mid-air.
    • lightning gun: ?
    • melee weapon: can be almost anything from swords to hammers to laser sword and tasers. no pummel. can push back the player a bit when hitting floor or walls.

names suggested by ChatGPT: "Ruin Arena": This name conveys the setting of your game, and the word "arena" implies competitive gameplay. "Golem Arena": This name incorporates the goat-like appearance of your game's creatures, and the word "golem" suggests ancient, powerful beings. "Eon Arena": This name incorporates the idea of a long-dormant race being awakened, and it suggests a vast, epic time scale. "Odyssey Arena": This name suggests a journey or quest, which could be fitting if your game includes a storyline or narrative element.