28 lines
700 B
C#
28 lines
700 B
C#
using Flax.Build;
|
|
|
|
public class GameTarget : GameProjectTarget
|
|
{
|
|
/// <inheritdoc />
|
|
public override void Init()
|
|
{
|
|
base.Init();
|
|
|
|
OutputName = "Goake";
|
|
Win32ResourceFile = @"C:\dev\GoakeFlax\Source\goake.rc";
|
|
IsPreBuilt = false;
|
|
Architectures = new TargetArchitecture[] { TargetArchitecture.x64 };
|
|
Platforms = new TargetPlatform[] { TargetPlatform.Windows };
|
|
|
|
LinkType = TargetLinkType.Monolithic;
|
|
|
|
if (LinkType == TargetLinkType.Monolithic)
|
|
{
|
|
Modules.Add("Main");
|
|
OutputType = TargetOutputType.Executable;
|
|
}
|
|
|
|
Modules.Add("Game");
|
|
Modules.Add("FidelityFXFSR");
|
|
}
|
|
}
|
|
|