Files
GoakeFlax/Source/GameTarget.Build.cs
2021-07-05 15:52:51 +03:00

19 lines
440 B
C#

using Flax.Build;
public class GameTarget : GameProjectTarget
{
/// <inheritdoc />
public override void Init()
{
base.Init();
//OutputName = "Goake";
// Reference the modules for game
Modules.Add("Game");
//Modules.Add("Cabrito");
Architectures = new TargetArchitecture[] { TargetArchitecture.x64 };
Platforms = new TargetPlatform[] { TargetPlatform.Windows };
}
}