fix crash with prefab window open on script reload

This commit is contained in:
envision3d
2024-08-09 00:16:38 -05:00
parent 7ca45e1f54
commit 143014e9c9

View File

@@ -627,7 +627,7 @@ namespace FlaxEditor.Viewport
// Debug draw all actors in prefab
foreach (var child in SceneGraphRoot.ChildNodes)
{
if (child is not ActorNode actorNode)
if (child is not ActorNode actorNode || !actorNode.Actor)
continue;
DebugDraw.DrawActorsTree(actorNode.Actor);
}