Don't snap vertices in camera projection icon for better quality #3875
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@@ -84,6 +84,8 @@ namespace FlaxEditor.Viewport.Widgets
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Float2[] currentStart = Checked ? iconPointsOrtho : iconPointsPerspective;
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Float2[] currentTarget = Checked ? iconPointsPerspective : iconPointsOrtho;
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var features = Render2D.Features;
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Render2D.Features = features & ~Render2D.RenderingFeatures.VertexSnapping;
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for (int i = 1; i < iconPointCount + 1; i++)
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{
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int endPointIndex = Mathf.Wrap(i, 0, iconPointCount - 1);
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@@ -95,6 +97,7 @@ namespace FlaxEditor.Viewport.Widgets
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Render2D.DrawLine(lineStart, lineEnd, Color.White);
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}
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Render2D.Features = features;
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}
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}
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