Don't snap vertices in camera projection icon for better quality #3875

This commit is contained in:
Wojtek Figat
2026-03-10 21:13:36 +01:00
parent 73b4b0dcee
commit 2a2f046f30

View File

@@ -84,6 +84,8 @@ namespace FlaxEditor.Viewport.Widgets
Float2[] currentStart = Checked ? iconPointsOrtho : iconPointsPerspective;
Float2[] currentTarget = Checked ? iconPointsPerspective : iconPointsOrtho;
var features = Render2D.Features;
Render2D.Features = features & ~Render2D.RenderingFeatures.VertexSnapping;
for (int i = 1; i < iconPointCount + 1; i++)
{
int endPointIndex = Mathf.Wrap(i, 0, iconPointCount - 1);
@@ -95,6 +97,7 @@ namespace FlaxEditor.Viewport.Widgets
Render2D.DrawLine(lineStart, lineEnd, Color.White);
}
Render2D.Features = features;
}
}