Remove texturereferences in default materials

This commit is contained in:
2023-05-21 00:50:56 +03:00
committed by Ari Vuollet
parent 83c288d739
commit 2c7b11a691
3 changed files with 6 additions and 3 deletions

View File

@@ -1277,6 +1277,8 @@ bool CookAssetsStep::Perform(CookingData& data)
assetStats.Count++;
assetStats.ContentSize += FileSystem::GetFileSize(cookedFilePath);
LOG(Info, "Cooked size of {0}: {1}KB", assetId, (FileSystem::GetFileSize(cookedFilePath) / (1024)));
if (packageBuilder.Add(data, i->Value, cookedFilePath))
return true;
}

View File

@@ -415,9 +415,9 @@ bool DeployDataStep::Perform(CookingData& data)
data.AddRootEngineAsset(TEXT("Engine/Textures/NormalTexture"));
data.AddRootEngineAsset(TEXT("Engine/Textures/BlackTexture"));
data.AddRootEngineAsset(TEXT("Engine/Textures/WhiteTexture"));
data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensStarburst"));
data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensColor"));
data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensDirt"));
//data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensStarburst"));
//data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensColor"));
//data.AddRootEngineAsset(TEXT("Engine/Textures/DefaultLensDirt"));
data.AddRootEngineAsset(TEXT("Engine/Textures/Bokeh/Circle"));
data.AddRootEngineAsset(TEXT("Engine/Textures/Bokeh/Hexagon"));
data.AddRootEngineAsset(TEXT("Engine/Textures/Bokeh/Octagon"));

View File

@@ -472,6 +472,7 @@ void PostProcessingPass::Render(RenderContext& renderContext, GPUTexture* input,
// - 5 - LensStar - lens star texture
// - 7 - ColorGradingLUT
context->BindSR(0, input->View());
if (useLensFlares)
context->BindSR(4, getCustomOrDefault(settings.LensFlares.LensDirt, _defaultLensDirt, TEXT("Engine/Textures/DefaultLensDirt")));
context->BindSR(7, colorGradingLutView);